Adventuring Gear
Artifact — Equipment
Card text
Landfall — Whenever a land you control enters, equipped creature gets +2/+2 until end of turn.
Equip (
: Attach to target creature you control. Equip only as a sorcery.)
An explorer's essentials in a wild world.
Showing Foundations#249
Price
0.27 $
Foil 0.31 $
22 printings
Daily estimate from Scryfall, not a shop quote.
Adventuring Gear rulings
A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.
A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.
Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).
The landfall ability gives +2/+2 to the creature that's equipped by Adventuring Gear at the time that ability resolves. It doesn't matter what creature Adventuring Gear was attached to (if any) when it triggered. That bonus remains with that creature even if Adventuring Gear leaves the battlefield or becomes attached to a different creature later in the turn.
If Adventuring Gear leaves the battlefield before its landfall ability resolves, the creature it was attached to at the time it left the battlefield gets +2/+2. If it wasn't attached to a creature at that time, nothing gets the bonus.
Adventuring Gear keyword rules
Equip Rule 702.6
Equip is an activated ability of Equipment cards. “Equip [cost]” means “[Cost]: Attach this permanent to target creature you control. Activate only as a sorcery.”
For more information about Equipment, see rule , “Artifacts.”
Equip abilities may further restrict what creatures may be chosen as legal targets. Such restrictions usually appear in the form “Equip [quality]” or “Equip [quality] creature.” These equip abilities may legally target only a creature that’s controlled by the player activating the ability and that has the chosen quality. Additional restrictions for an equip ability don’t restrict what the Equipment may be attached to.
If a permanent has multiple equip abilities, any of its equip abilities may be activated.
“Equip planeswalker” is a variant of the equip ability. “Equip planeswalker [cost]” means “[Cost]: Attach this permanent to target planeswalker you control as though that planeswalker were a creature. Activate only as a sorcery.”
Adventuring Gear format legality
Constructed
- StandardLegal
- PioneerLegal
- ModernLegal
- Future StandardLegal
Eternal
- LegacyLegal
- VintageLegal
- PauperLegal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulNot legal
Commander
- CommanderLegal
- OathbreakerLegal
- Pauper CommanderLegal
- Duel CommanderLegal
- PreDHLegal
Arena & online
- HistoricLegal
- TimelessLegal
- AlchemyLegal
- GladiatorLegal
- BrawlLegal
- Standard BrawlLegal
- Competitive BrawlLegal
Other
- TLRLegal
All printings of Adventuring Gear 22
Cards similar to Adventuring Gear
Skyblinder StaffArtifact — Equipment
Team PennantArtifact — Equipment
Inventor's GogglesArtifact — Equipment
BonesplitterArtifact — Equipment
Leonin ScimitarArtifact — Equipment
Prying BladeArtifact — Equipment
O-NaginataArtifact — Equipment
Stoneforge MasterworkArtifact — Equipment
Vibranium Energy DaggersArtifact — Equipment
Stitcher's GraftArtifact — Equipment
Show 20 more similar cards
Dragonfire BladeArtifact — Equipment
Copper CarapaceArtifact — Equipment
Prosthetic InjectorArtifact — Equipment
Colossus HammerArtifact — Equipment
Leather ArmorArtifact — Equipment
Avacyn's CollarArtifact — Equipment
Golem-Skin GauntletsArtifact — Equipment
Darksteel AxeArtifact — Equipment
Luxior, Giada's GiftLegendary Artifact — Equipment
Bloodforged Battle-AxeArtifact — Equipment
Sylvok LifestaffArtifact — Equipment
Hedron BladeArtifact — Equipment
Slagwurm ArmorArtifact — Equipment
ShadowspearLegendary Artifact — Equipment
Bronze SwordArtifact — Equipment
GreataxeArtifact — Equipment
Civic SaberArtifact — Equipment
Ghostfire BladeArtifact — Equipment
Utility KnifeArtifact — Equipment
Trusty MacheteArtifact — Equipment