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Alexander Clamilton

two generic manaone blue manaLegendary Creature — Clamfolk Advisor RebelPower and toughness0/4

Card text

Whenever you cast a wordy spell, scry 2. (A spell is wordy if it has four or more lines of rules text.)

one generic manaone red mana, tap this permanent: Choose target creature you don't control. Reveal the top card of your library. Alexander Clamilton gets +X/+0 until end of turn, where X is the number of lines of rules text of the revealed card. Alexander Clamilton fights that creature.

Showing The List (Unfinity Foil Edition)#10

Price

1.33 $ foil

2 printings · up to 0.48 $

Daily estimate from Scryfall, not a shop quote.

Alexander Clamilton rulings

  • This card’s name is Alexander Clamilton.

  • Its name is Alexander Clamilton.

  • There are a million things it hasn’t done, including count reminder text and flavor text. Those aren’t rules text.

  • Any line with at least one word of rules text counts as a line of rules text.

  • Ability words themselves are not rules text, but they’re followed by rules text, so any line with an ability word will count.

  • Some card layouts include rules text in different sections. Count each one separately. For example, “the battlefield” in the “pin-up” section of a host creature is counted separately from the first line of text of that ability’s effect.

Alexander Clamilton keyword rules

Fight Rule 701.12

A spell or ability may instruct a creature to fight another creature or it may instruct two creatures to fight each other. Each of those creatures deals damage equal to its power to the other creature.

If one or both creatures instructed to fight are no longer on the battlefield or are no longer creatures, neither of them fights or deals damage. If one or both creatures are illegal targets for a resolving spell or ability that instructs them to fight, neither of them fights or deals damage.

If a creature fights itself, it deals damage to itself equal to twice its power.

The damage dealt when a creature fights isn’t combat damage.

Scry Rule 701.18

To “scry N” means to look at the top N cards of your library, then put any number of them on the bottom of your library in any order and the rest on top of your library in any order.

If a player is instructed to scry 0, no scry event occurs. Abilities that trigger whenever a player scries won’t trigger.

If multiple players scry at once, each of those players looks at the top cards of their library at the same time. Those players decide in APNAP order (see rule ) where to put those cards, then those cards move at the same time.

An ability that triggers whenever a player scries triggers after the process described in rule is complete, even if some or all of those actions were impossible.

Alexander Clamilton format legality

Constructed

  • StandardNot legal
  • PioneerNot legal
  • ModernNot legal
  • Future StandardNot legal

Eternal

  • LegacyNot legal
  • VintageNot legal
  • PauperNot legal
  • PremodernNot legal
  • Old SchoolNot legal
  • Penny DreadfulNot legal

Commander

  • CommanderNot legal
  • OathbreakerNot legal
  • Pauper CommanderNot legal
  • Duel CommanderNot legal
  • PreDHNot legal

Arena & online

  • HistoricNot legal
  • TimelessNot legal
  • AlchemyNot legal
  • GladiatorNot legal
  • BrawlNot legal
  • Standard BrawlNot legal
  • Competitive BrawlNot legal

Other

  • TLRNot legal

All printings of Alexander Clamilton 2

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Card data

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