Amonkhet Raceway
Land
Card text
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
: Add
.
Max speed — : Target creature gains haste until end of turn.
Stage 2: The sands and waters of Amonkhet.
Showing Aetherdrift#248
Price
0.35 $
Foil 0.38 $
7 printings
Daily estimate from Scryfall, not a shop quote.
Amonkhet Raceway rulings
Start your engines! isn’t a triggered ability. Increasing your speed to 1 is something that happens as a state-based action as soon as you control a permanent with the ability. Notably, this includes gaining control of a permanent with the ability that another player controls.
Your speed doesn’t change until a spell or ability says so, such as the inherent triggered ability that cares about opponents losing life during your turn. Notably, losing control of permanents with start your engines! doesn’t affect your speed.
Each player tracks their speed (or lack thereof) separately. Increasing your speed has no effect on whether another player has speed.
If an effect needs to know what a player’s speed is and that player doesn’t have a speed, their speed is considered 0.
A player “has max speed” if their speed is 4.
“Max speed — [ability]” means “As long as you have max speed, this object has [ability].” If the granted ability functions in a zone other than the battlefield, the max speed ability does too.
Amonkhet Raceway keyword rules
Max speed Rule 702.178
A max speed ability is a special kind of static ability. “Max speed — [Ability]” means “As long as your speed is 4, this object has ‘[Ability].’” See rule , “Start Your Engines!”
Start your engines! Rule 702.179
Start your engines! is a static ability. If a player controls a permanent with start your engines! and that player has no speed, their speed becomes 1. This is a state-based action. See rule 704.
Players do not have speed until a rule or effect sets their speed to a specific value.
If a player has no speed and they are instructed to increase their speed by a certain value, their speed becomes that value.
There is an inherent triggered ability associated with a player having 1 or more speed. This ability has no source and is controlled by that player. That ability is “Whenever one or more opponents lose life during your turn, if your speed is less than 4, your speed increases by 1. This ability triggers only once each turn.”
Rules and effects may refer to whether a player has “max speed.” A player has max speed if their speed is 4.
Some effects refer to a player’s speed. If that player has no speed, their speed is 0 for the purpose of an effect that refers to speed.
Amonkhet Raceway format legality
Constructed
- StandardLegal
- PioneerLegal
- ModernLegal
- Future StandardLegal
Eternal
- LegacyLegal
- VintageLegal
- PauperNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulNot legal
Commander
- CommanderLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
Arena & online
- HistoricLegal
- TimelessLegal
- AlchemyLegal
- GladiatorLegal
- BrawlLegal
- Standard BrawlLegal
- Competitive BrawlLegal
Other
- TLRLegal
All printings of Amonkhet Raceway 7
Cards similar to Amonkhet Raceway
Muraganda RacewayLand
Avishkar RacewayLand
Rising ChicaneArtifact Land
Chicago LoopLegendary Snow Land
Hall of the Bandit LordLegendary Land
Walking SarcophagusArtifact Creature — Zombie Cat
Starting ColumnArtifact
Racers' ScoreboardArtifact
Mishra's FactoryLand
Command BeaconLand
Show 18 more similar cards
QuicksandLand
Isolated WatchtowerLand
Grixis PanoramaLand
Tower of the MagistrateLand
Naya PanoramaLand
Eldrazi TempleLand
Spire of IndustryLand
The Grey HavensLegendary Land
Cavern of SoulsLand
Tectonic EdgeLand
Maelstrom of the Spirit DragonLand
Access TunnelLand
Foundry of the ConsulsLand
Unclaimed TerritoryLand
Fomori VaultLand
Krosan VergeLand
GlimmerpostLand — Locus
Temple of the False GodLand