Ascendant Spirit
Snow Creature — SpiritPower and toughness1/1
Card text
: This creature becomes a Spirit Warrior with base power and toughness 2/3.
: If this creature is a Warrior, put a flying counter on it and it becomes a Spirit Warrior Angel with base power and toughness 4/4.
: If this creature is an Angel, put two +1/+1 counters on it and it gains "Whenever this creature deals combat damage to a player, draw a card."
Showing Kaldheim#43
Price
0.37 $
Foil 0.29 $
20 printings
Daily estimate from Scryfall, not a shop quote.
Ascendant Spirit rulings
None of Ascendant Spirit's abilities has a duration. If one of them resolves, it will remain in effect until Ascendant Spirit leaves the battlefield or a subsequent effect changes its characteristics.
The first and second abilities cause Ascendant Spirit to lose any other creature types it may have. It retains any card types or supertypes it may have.
The first and second abilities overwrite any previous effects that set Ascendant Spirit's base power and toughness to specific values. Any effects that set Ascendant Spirit's base power and toughness that start to apply after one of these abilities will override the effect of that ability.
Activating the second ability after Ascendant Spirit has already been legally blocked by a creature without flying or reach won't change or undo that block.
Any effects that modify Ascendant Spirit's power or toughness without setting it to a specific value will apply after its base power and toughness are set, regardless of the order in which those effects were created. The same is true of counters that modify its power and toughness.
Any of Ascendant Spirit's abilities may be activated repeatedly. Multiple flying counters on the same permanent provide no additional benefit; however, each time the last ability resolves while Ascendant Spirit is an Angel will give Ascendant Spirit two more +1/+1 counters and cause it to gain another instance of the triggered ability. All of those instances trigger separately.
Snow is a supertype, not a card type. It has no rules meaning or function by itself, but spells and abilities may refer to it.
The
symbol is a generic mana symbol. It represents a cost that can be paid by one mana that was produced by a snow source. That mana can be any color or colorless.
Snow isn't a type of mana. If an effect says you may spend mana as though it were any type, you can't pay for
using mana that wasn't produced by a snow source.
Some cards have additional effects for each
spent to cast them. You can cast these spells even if you don't spend any snow mana to cast them; their additional effects simply won't do anything.
The Kaldheim set doesn't have any cards with mana costs that include
, but some previous sets do. If an effect says such a spell costs
less to cast, that reduction doesn't apply to any
costs. This is also true for activated abilities that include
in their activation costs and effects that reduce those costs.
Ascendant Spirit format legality
Constructed
- StandardNot legal
- PioneerLegal
- ModernLegal
- Future StandardNot legal
Eternal
- LegacyLegal
- VintageLegal
- PauperNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
Commander
- CommanderLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
Arena & online
- HistoricLegal
- TimelessLegal
- AlchemyNot legal
- GladiatorLegal
- BrawlLegal
- Standard BrawlNot legal
- Competitive BrawlLegal
Other
- TLRLegal
All printings of Ascendant Spirit 20
Cards similar to Ascendant Spirit
Where We're Going...Instant
Thoughtbound PhantasmCreature — Spirit
Wingspan MentorCreature — Human Wizard
Recycla-birdCreature — Bird
Shipwreck SiftersCreature — Spirit
Knowledge SeekerCreature — Fox Spirit
Wan Shi Tong, LibrarianLegendary Creature — Bird Spirit
SpiritToken Creature — Spirit
Tui and La, Moon and OceanLegendary Creature — Fish Spirit
Spectral SailorCreature — Spirit Pirate
Show 20 more similar cards
Drowned RusalkaCreature — Spirit
DreamcatcherCreature — Spirit
Eidolon of PhilosophyEnchantment Creature — Spirit
Avian OddityCreature — Bird
Night of the Flying MerfolkEnchantment — Saga
HexavusArtifact Creature — Construct
Mindspring MerfolkCreature — Merfolk Wizard
Benthic BiomancerCreature — Merfolk Wizard Mutant
Hypnotic GrifterCreature — Human Rogue
Besieged Viking VillagePlane — Earth
Tyrite SanctumLand
Wizard ClassEnchantment — Class
Blitzball StadiumArtifact
Case of the Filched FalconEnchantment — Case
Dutiful Knowledge SeekerCreature — Fox Spirit
Mausoleum WandererCreature — Spirit
Lantern Bearer // Lanterns' LiftCreature — Spirit // Enchantment — Aura
Teardrop KamiCreature — Spirit
Wandering OnesCreature — Spirit
Zephyr SingerCreature — Siren Pirate