Cemetery Desecrator
Creature — ZombiePower and toughness4/4
Card text
Menace
When this creature enters or dies, exile another card from a graveyard. When you do, choose one —
• Remove X counters from target permanent, where X is the mana value of the exiled card.
• Target creature an opponent controls gets -X/-X until end of turn, where X is the mana value of the exiled card.
Showing Innistrad: Crimson Vow#100
Price
0.42 $
Foil 0.48 $
19 printings · up to 0.74 $
Daily estimate from Scryfall, not a shop quote.
Cemetery Desecrator rulings
After you exile a card from a graveyard, another triggered ability goes on the stack. You choose the mode and target as you put that second ability on the stack, not before you exile a card.
The controller of Cemetery Desecrator chooses which counters are removed, and they may remove more than one kind of counter. If the target permanent has fewer than X counters, all of them are removed.
Cemetery Desecrator keyword rules
Menace Rule 702.111
Menace is an evasion ability.
A creature with menace can’t be blocked except by two or more creatures. (See rule , “Declare Blockers Step.”)
Multiple instances of menace on the same creature are redundant.
Cemetery Desecrator format legality
Constructed
- StandardNot legal
- PioneerLegal
- ModernLegal
- Future StandardNot legal
Eternal
- LegacyLegal
- VintageLegal
- PauperNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
Commander
- CommanderLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
Arena & online
- HistoricLegal
- TimelessLegal
- AlchemyNot legal
- GladiatorLegal
- BrawlLegal
- Standard BrawlNot legal
- Competitive BrawlLegal
Other
- TLRNot legal
All printings of Cemetery Desecrator 19
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