Champions of Archery // Join the Group
Champions of Archery
Legendary Creature — Human ArcherPower and toughness1/4
Card text
Reach
Commanders you control get +X/+0, where X is the number of commanders you control.
Join the Group
Sorcery — Adventure
Card text
You may put a legendary creature card from your hand into the command zone. It's also your commander.
Showing 2019 Heroes of the Realm#4
Price
No price yet for this printing.
1 printing
Daily estimate from Scryfall, not a shop quote.
Champions of Archery // Join the Group rulings
The Commander RC has ruled that if your name is printed on the bottom of a Heroes of the Realm card, that card is legal for you in Commander.
Champions of Archery // Join the Group keyword rules
Reach Rule 702.17
Reach is a static ability.
A creature with flying can’t be blocked except by creatures with flying and/or reach. (See rule , “Declare Blockers Step,” and rule , “Flying.”)
Multiple instances of reach on the same creature are redundant.
Champions of Archery // Join the Group format legality
Constructed
- StandardNot legal
- PioneerNot legal
- ModernNot legal
- Future StandardNot legal
Eternal
- LegacyNot legal
- VintageNot legal
- PauperNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulNot legal
Commander
- CommanderNot legal
- OathbreakerNot legal
- Pauper CommanderNot legal
- Duel CommanderNot legal
- PreDHNot legal
Arena & online
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- BrawlNot legal
- Standard BrawlNot legal
- Competitive BrawlNot legal
Other
- TLRNot legal
All printings of Champions of Archery // Join the Group 1
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