Chromeshell Crab
Creature — Crab BeastPower and toughness3/3
Card text
Morph (You may cast this card face down as a 2/2 creature for
. Turn it face up any time for its morph cost.)
When this creature is turned face up, you may exchange control of target creature you control and target creature an opponent controls.
Showing Legions#32
Price
0.33 $
Foil 13.59 $
23 printings · up to 0.36 $
Daily estimate from Scryfall, not a shop quote.
Chromeshell Crab rulings
You choose the two target creatures when the triggered ability is put onto the stack. You do not have to choose Chromeshell Crab. You choose whether or not to do the exchange on resolution.
The exchange fails if either target is not still on the battlefield at that time.
The exchange fails if either you no longer control your creature or the other creature is now controlled by you.
The creatures can’t attack until you start a turn with them under your control. So you can’t swap and then attack.
The trigger occurs when you use the Morph ability to turn the card face up, or when an effect turns it face up. It will not trigger on being revealed or on leaving the battlefield.
Chromeshell Crab keyword rules
Morph Rule 702.37
Morph is a static ability that functions in any zone from which you could play the card it’s on, and the morph effect works any time the card is face down. “Morph [cost]” means “You may cast this card as a 2/2 face-down creature with no text, no name, no subtypes, and no mana cost by paying {3} rather than paying its mana cost.” (See rule , “Face-Down Spells and Permanents.”)
Megamorph is a variant of the morph ability. “Megamorph [cost]” means “You may cast this card as a 2/2 face-down creature with no text, no name, no subtypes, and no mana cost by paying {3} rather than paying its mana cost” and “As this permanent is turned face up, put a +1/+1 counter on it if its megamorph cost was paid to turn it face up.” A megamorph cost is a morph cost.
To cast a card using its morph ability, turn it face down and announce that you’re using a morph ability. It becomes a 2/2 face-down creature card with no text, no name, no subtypes, and no mana cost. Any effects or prohibitions that would apply to casting a card with these characteristics (and not the face-up card’s characteristics) are applied to casting this card. These values are the copiable values of that object’s characteristics. (See rule , “Interaction of Continuous Effects,” and rule , “Copying Objects.”) Put it onto the stack (as a face-down spell with the same characteristics), and pay {3} rather than pay its mana cost. This follows the rules for paying alternative costs. You can use a morph ability to cast a card from any zone from which you could normally cast it. When the spell resolves, it enters the battlefield with the same characteristics the spell had. The morph effect applies to the face-down object wherever it is, and it ends when the permanent is turned face up.
You can’t normally cast a card face down. A morph ability allows you to do so.
Any time you have priority, you may turn a face-down permanent you control with a morph ability face up. This is a special action; it doesn’t use the stack (see rule ). To do this, show all players what the permanent’s morph cost would be if it were face up, pay that cost, then turn the permanent face up. (If the permanent wouldn’t have a morph cost if it were face up, it can’t be turned face up this way.) The morph effect on it ends, and it regains its normal characteristics. Any abilities relating to the permanent entering the battlefield don’t trigger when it’s turned face up and don’t have any effect, because the permanent has already entered the battlefield.
If a permanent’s morph cost includes X, other abilities of that permanent may also refer to X. The value of X in those abilities is equal to the value of X chosen as the morph special action was taken.
See rule , “Face-Down Spells and Permanents,” for more information about how to cast cards with a morph ability.
Chromeshell Crab format legality
Constructed
- StandardNot legal
- PioneerNot legal
- ModernNot legal
- Future StandardNot legal
Eternal
- LegacyLegal
- VintageLegal
- PauperNot legal
- PremodernLegal
- Old SchoolNot legal
- Penny DreadfulLegal
Commander
- CommanderLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHLegal
Arena & online
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- BrawlNot legal
- Standard BrawlNot legal
- Competitive BrawlNot legal
Other
- TLRNot legal
All printings of Chromeshell Crab 23
Cards similar to Chromeshell Crab
Mischievous QuanarCreature — Beast
Fledgling MawcorCreature — Beast
Weaver of LiesCreature — Beast
Vesuvan ShapeshifterCreature — Shapeshifter
Mistform ShriekerCreature — Illusion
Mystic of the Hidden WayCreature — Human Monk
OraxidCreature — Crab Beast
Nameless OneCreature — Wizard Avatar
Thousand WindsCreature — Elemental
Unblinking BlebCreature — Illusion
Show 20 more similar cards
Quicksilver DragonCreature — Dragon
Master of the VeilCreature — Human Wizard
Brine ElementalCreature — Elemental
Kheru SpellsnatcherCreature — Snake Wizard
Ascending AvenCreature — Bird Soldier
Mistfire WeaverCreature — Djinn Wizard
Aquamorph EntityCreature — Shapeshifter
Mistform SeaswiftCreature — Illusion
Glacial StalkerCreature — Elemental
Dulcet SirensCreature — Siren
Riptide EntrancerCreature — Human Wizard
Echo TracerCreature — Human Wizard
Disruptive PitmageCreature — Human Wizard
Shaper ParasiteCreature — Illusion
Raven Guild MasterCreature — Human Wizard Mutant
Raven Guild InitiateCreature — Human Wizard
Monastery FlockCreature — Bird
DermoplasmCreature — Shapeshifter
Riptide SurvivorCreature — Human Wizard
Voidmage ProdigyCreature — Human Wizard