Curse of Clinging Webs
Enchantment — Aura Curse
Card text
Enchant player
Whenever a nontoken creature enchanted player controls dies, exile it and you create a 1/2 green Spider creature token with reach.
Clare realized too late why no one ever took the shortcut through the abandoned mill.
Showing Midnight Hunt Commander#25
Price
1.31 $
16 printings · up to 2.93 $
Daily estimate from Scryfall, not a shop quote.
Curse of Clinging Webs rulings
The controller of Curse of Clinging Webs gets the Spider token. This may not be the same player as the enchanted player.
Exiling the card isn't required to get the Spider token. You just do so if you can. If that card isn't in its owner's graveyard as the ability is resolving, you just create the Spider token.
Curse of Clinging Webs keyword rules
Enchant Rule 702.5
Enchant is a static ability, written “Enchant [object or player].” The enchant ability restricts what an Aura spell can target and what an Aura can enchant.
For more information about Auras, see rule , “Enchantments.”
If an Aura has multiple instances of enchant, all of them apply. The Aura’s target must follow the restrictions from all the instances of enchant. The Aura can enchant only objects or players that match all of its enchant abilities.
Auras that can enchant a player can target and be attached to players. Such Auras can’t target permanents and can’t be attached to permanents.
Curse of Clinging Webs format legality
Constructed
- StandardNot legal
- PioneerNot legal
- ModernNot legal
- Future StandardNot legal
Eternal
- LegacyLegal
- VintageLegal
- PauperNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulNot legal
Commander
- CommanderLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
Arena & online
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- BrawlNot legal
- Standard BrawlNot legal
- Competitive BrawlNot legal
Other
- TLRLegal
All printings of Curse of Clinging Webs 16
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