Displacer Beast
Creature — Cat BeastPower and toughness3/2
Card text
When this creature enters, venture into the dungeon. (Enter the first room or advance to the next room.)
Displacement — : Return this creature to its owner's hand.
The only place you can be sure it's not is wherever it appears to be.
Showing Adventures in the Forgotten Realms#54
Price
0.23 $
Foil 0.32 $
22 printings
Daily estimate from Scryfall, not a shop quote.
Displacer Beast rulings
To venture into the dungeon, a player moves their venture marker into the next room of the dungeon they are currently in. If they aren't currently in a dungeon, that player instead chooses a dungeon card from outside the game, puts it into the command zone, and moves their venture marker onto the first room.
Moving into a dungeon room will cause its room ability to trigger.
Once you resolve the last room ability of a dungeon, that dungeon is now completed and is removed from the game.
A player may only have one dungeon in the command zone at a time.
The player venturing into the dungeon chooses which dungeon they will venture into. They may choose a dungeon that they have already completed this game.
Dungeon cards are not part of a player's deck or sideboard. In both constructed and limited formats, players can use any dungeon card when they venture into the dungeon.
You can only move forward (well, downward) in a dungeon, never backwards or sideways.
Dungeons are removed from the game as a state-based action.
If you somehow venture into the dungeon while a room's ability is on the stack, you will continue on in the dungeon. If you're already in the last room, complete that dungeon and start a new one.
Choosing the dungeon or room to venture into is part of resolving the venture into the dungeon keyword action. Once that choice is made, players may not respond until after the appropriate room ability has triggered.
Displacer Beast keyword rules
Venture into the dungeon Rule 701.46
If a player is instructed to venture into the dungeon while they don’t own a dungeon card in the command zone, they choose a dungeon card they own from outside the game and put it into the command zone. They put their venture marker on the topmost room. See rule , “Dungeons.”
If a player is instructed to venture into the dungeon while their venture marker is in any room except a dungeon card’s bottommost room, they choose an adjacent room, following the direction of an arrow pointing away from their current room. If there are multiple arrows pointing away from the room the player’s venture marker is in, they choose one of them to follow. They move their venture marker to that adjacent room.
If a player is instructed to venture into the dungeon while their venture marker is in the bottommost room of a dungeon card, they remove that dungeon card from the game. Doing so causes the player to complete that dungeon (see rule ). They then choose an appropriate dungeon card they own from outside the game, put it into the command zone, and put their venture marker on the topmost room of that dungeon.
Venture into [quality] is a variant of venture into the dungeon. If a player is instructed to “venture into [quality]” while they don’t own a dungeon card in the command zone, they choose a dungeon card they own from outside the game with the indicated quality and put it into the command zone. They put their venture marker on the topmost room of that dungeon. If they already own a dungeon card in the command zone, they follow the normal procedure for venturing into the dungeon outlined in –c.
Displacer Beast format legality
Constructed
- StandardNot legal
- PioneerLegal
- ModernLegal
- Future StandardNot legal
Eternal
- LegacyLegal
- VintageLegal
- PauperNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulNot legal
Commander
- CommanderLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
Arena & online
- HistoricLegal
- TimelessLegal
- AlchemyNot legal
- GladiatorLegal
- BrawlLegal
- Standard BrawlNot legal
- Competitive BrawlLegal
Other
- TLRLegal
All printings of Displacer Beast 22
Cards similar to Displacer Beast
Displacer KittenCreature — Cat Beast
Eccentric ApprenticeCreature — Tiefling Wizard
Bar the GateInstant
Shortcut SeekerCreature — Human Rogue
Yuan-Ti MalisonCreature — Snake Rogue
Secret DoorArtifact Creature — Wall
Dungeon MapArtifact
Frost LynxCreature — Elemental Cat
Chrome ProwlerArtifact Creature — Phyrexian Cat
FlyEnchantment — Aura
Show 20 more similar cards
Kelpie GuideCreature — Beast
Chambered NautilusCreature — Nautilus Beast
FylamaridCreature — Squid Beast
Qiqirn MerchantCreature — Beast Citizen
Wormfang TurtleCreature — Nightmare Turtle Beast
Stonework PumaArtifact Creature — Cat Ally
Chrome CatArtifact Creature — Cat
Fifty Feet of RopeArtifact
Dungeon DescentLand
Phyrexian War BeastArtifact Creature — Phyrexian Beast
Mischievous Catgeist // Catlike CuriosityCreature — Cat Spirit // Enchantment — Aura
Enduring CuriosityEnchantment Creature — Cat Glimmer
Illusory AmbusherCreature — Cat Illusion
Tiger-SealCreature — Cat Seal
Y'shtola RhulLegendary Creature — Cat Druid
Plated SeastriderCreature — Beast
AeromoebaCreature — Elemental Beast
Phantom BeastCreature — Illusion Beast
OraxidCreature — Crab Beast
Glowing AnemoneCreature — Jellyfish Beast