Expropriate
Sorcery
Card text
Council's dilemma — Starting with you, each player votes for time or money. For each time vote, take an extra turn after this one. For each money vote, choose a permanent owned by the voter and gain control of it. Exile Expropriate.
Few things are more valuable than time or money—and Leovold has plenty of both.
Showing The List#CN2-30
Price
13.60 $
12 printings · up to 15.96 $
Daily estimate from Scryfall, not a shop quote.
Expropriate rulings
Votes are cast in turn order, and each player will know the votes of players who voted beforehand.
Each player must vote for one of the available options. They can't abstain.
No player votes until Expropriate resolves. Any responses to the spell must be made without knowing the outcome of the vote.
You must vote for one of the available options. You can't abstain.
If a creature with an enters-the-battlefield council's dilemma ability leaves the battlefield before that ability resolves, players can still vote for any option that would put +1/+1 counters on that creature, even though—or perhaps especially because—those votes won't generate an effect.
Unlike the will of the council cards from the original Conspiracy set, where a majority of votes determined what happened, each vote made for a council's dilemma card adds to the ultimate effect.
Players can't do anything between voting and finishing the resolution of the spell or ability that included the vote.
No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.
The effects of each council's dilemma ability happen in the stated order. First the vote occurs, then the first effect, and finally the second effect.
Because the votes are made in turn order, each player will know the votes of players who voted beforehand.
Expropriate format legality
Constructed
- StandardNot legal
- PioneerNot legal
- ModernNot legal
- Future StandardNot legal
Eternal
- LegacyLegal
- VintageLegal
- PauperNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulNot legal
Commander
- CommanderLegal
- OathbreakerBanned
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
Arena & online
- HistoricLegal
- TimelessLegal
- AlchemyNot legal
- GladiatorLegal
- BrawlLegal
- Standard BrawlNot legal
- Competitive BrawlLegal
Other
- TLRNot legal
All printings of Expropriate 12
Cards similar to Expropriate
Beacon of TomorrowsSorcery
Time SidewalkSorcery
Temporal MasterySorcery
Alrund's EpiphanySorcery
Temporal TrespassSorcery
Karn's Temporal SunderingLegendary Sorcery
Walk the AeonsSorcery
Twice Upon a Time // Unlikely Meeting//
Sorcery // Sorcery — Adventure
Part the WaterveilSorcery
Temporal ManipulationSorcery
Show 20 more similar cards
Capture of JingzhouSorcery
Time WarpSorcery
Phone a FriendSorcery
Plea for PowerSorcery
Notorious ThrongKindred Sorcery — Rogue
Savor the MomentSorcery
Time WalkSorcery
Piece It TogetherSorcery
Messenger JaysCreature — Bird
Mnemonic DelugeSorcery
Denying WindSorcery
Clone LegionSorcery
DichotomancySorcery
Sorcerous SquallSorcery
Rise of the EldraziSorcery
Strike the Weak SpotSorcery
Nexus of FateInstant
Wormfang MantaCreature — Nightmare Fish Beast
Mu YanlingLegendary Planeswalker — Yanling
Wanderwine ProphetsCreature — Merfolk Wizard