Fangorn, Tree Shepherd
Legendary Creature — TreefolkPower and toughness4/10
Card text
Treefolk you control have vigilance.
Whenever one or more Treefolk you control attack, add twice that much .
You don't lose unspent green mana as steps and phases end.
"I am an Ent. Fangorn is my name according to some, Treebeard others make it."
Showing The Lord of the Rings: Tales of Middle-earth#166
Price
0.39 $
Foil 0.36 $
18 printings · up to 2.62 $
Daily estimate from Scryfall, not a shop quote.
Fangorn, Tree Shepherd rulings
You can keep unspent green mana indefinitely while Fangorn, Tree Shepherd is on the battlefield. That means if you add a green mana during one step or phase, you can spend it during a later step or phase, or even a later turn. Other types of mana will be lost as normal as each step and phase ends.
If a green mana you add has certain restrictions or riders associated with it (for example, if it was produced by Great Hall of the Citadel), they'll apply to that mana no matter when you spend it.
Once Fangorn, Tree Shepherd leaves the battlefield, you have until the end of the current step or phase to spend your unspent green mana before it is lost as normal. There is no penalty associated with this other than the loss of the mana.
Fangorn, Tree Shepherd format legality
Constructed
- StandardNot legal
- PioneerNot legal
- ModernLegal
- Future StandardNot legal
Eternal
- LegacyLegal
- VintageLegal
- PauperNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
Commander
- CommanderLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
Arena & online
- HistoricLegal
- TimelessLegal
- AlchemyNot legal
- GladiatorLegal
- BrawlLegal
- Standard BrawlNot legal
- Competitive BrawlLegal
Other
- TLRNot legal
All printings of Fangorn, Tree Shepherd 18
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