Ghor-Clan Wrecker
Creature — Human WarriorPower and toughness2/2
Card text
Riot (This creature enters with your choice of a +1/+1 counter or haste.)
Menace (This creature can't be blocked except by two or more creatures.)
"Today the Rubblebelt is a bit larger. That's a good day's work."
Showing Ravnica Allegiance#103
Price
0.11 $
Foil 0.10 $
11 printings
Daily estimate from Scryfall, not a shop quote.
Ghor-Clan Wrecker rulings
Riot is a replacement effect. Players can’t respond to your choice of +1/+1 counter or haste, and they can’t take actions while the creature is on the battlefield without one or the other.
If a creature entering the battlefield has riot but can’t have a +1/+1 counter put onto it, it gains haste.
If you choose for the creature to gain haste, it gains haste indefinitely. It won’t lose it as the turn ends or as another player gains control of it.
Ghor-Clan Wrecker keyword rules
Riot Rule 702.136
Riot is a static ability. “Riot” means “You may have this permanent enter with an additional +1/+1 counter on it. If you don’t, it gains haste.”
If a permanent has multiple instances of riot, each works separately.
Menace Rule 702.111
Menace is an evasion ability.
A creature with menace can’t be blocked except by two or more creatures. (See rule , “Declare Blockers Step.”)
Multiple instances of menace on the same creature are redundant.
Ghor-Clan Wrecker format legality
Constructed
- StandardNot legal
- PioneerLegal
- ModernLegal
- Future StandardNot legal
Eternal
- LegacyLegal
- VintageLegal
- PauperLegal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulNot legal
Commander
- CommanderLegal
- OathbreakerLegal
- Pauper CommanderLegal
- Duel CommanderLegal
- PreDHNot legal
Arena & online
- HistoricLegal
- TimelessLegal
- AlchemyNot legal
- GladiatorLegal
- BrawlLegal
- Standard BrawlNot legal
- Competitive BrawlLegal
Other
- TLRNot legal
All printings of Ghor-Clan Wrecker 11
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