Greenbelt Guardian
Creature — Elf RangerPower and toughness2/2
Card text
: Target creature gains trample until end of turn.
Exhaust — : Put three +1/+1 counters on this creature. (Activate each exhaust ability only once.)
Showing Aetherdrift#164
Price
0.20 $
Foil 0.21 $
6 printings
Daily estimate from Scryfall, not a shop quote.
Greenbelt Guardian rulings
Exhaust abilities can be activated any time you could normally activate an ability.
If an exhaust ability of a permanent is activated, and then that permanent leaves the battlefield and returns to the battlefield, it becomes a new object so its exhaust ability can be activated again.
If an ability triggers whenever you activate an exhaust ability, that ability resolves before the exhaust ability resolves.
Greenbelt Guardian keyword rules
Exhaust Rule 702.177
An exhaust ability is a special kind of activated ability. “Exhaust — [Cost]: [Effect]” means “[Cost]: [Effect]. Activate only once.”
An effect may allow you to take an action as long as you haven’t activated an exhaust ability this turn. Such an effect allows that action only if you haven’t begun to activate an exhaust ability this turn.
Greenbelt Guardian format legality
Constructed
- StandardLegal
- PioneerLegal
- ModernLegal
- Future StandardLegal
Eternal
- LegacyLegal
- VintageLegal
- PauperNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulNot legal
Commander
- CommanderLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
Arena & online
- HistoricLegal
- TimelessLegal
- AlchemyLegal
- GladiatorLegal
- BrawlLegal
- Standard BrawlLegal
- Competitive BrawlLegal
Other
- TLRLegal
All printings of Greenbelt Guardian 6
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