Hanweir Militia Captain // Westvale Cult Leader
Hanweir Militia Captain
Creature — Human SoldierPower and toughness2/2
Card text
At the beginning of your upkeep, if you control four or more creatures, transform this creature.
Her reputation inspires both loyalty and adoration.
Westvale Cult Leader
Creature — Human ClericPower and toughness*/*
Card text
Westvale Cult Leader's power and toughness are each equal to the number of creatures you control.
At the beginning of your end step, create a 1/1 white and black Human Cleric creature token.
Showing Shadows over Innistrad#21
Price
0.40 $
Foil 1.19 $
13 printings
Daily estimate from Scryfall, not a shop quote.
Hanweir Militia Captain // Westvale Cult Leader rulings
If you don't control four or more creatures (including Hanweir Militia Captain itself) at the moment your upkeep begins, its ability doesn't trigger. You can't wait for other effects in your upkeep to provide creatures.
If you don't control four or more creatures as Hanweir Militia Captain's ability resolves, it won't transform.
Once Hanweir Militia Captain has transformed into Westvale Cult Leader, controlling fewer than four creatures won't cause it to transform back.
Westvale Cult Leader's first ability counts itself, so it will normally be at least 1/1.
Hanweir Militia Captain // Westvale Cult Leader keyword rules
Transform Rule 701.28
To transform a permanent, turn it over so that its other face is up. Only transforming tokens and permanents represented by transforming double-faced cards can transform. (See rule , “Double-Faced Cards.”)
Although transforming a permanent uses the same physical action as turning a permanent face up or face down, they are different game actions. Abilities that trigger when a permanent is turned face down won’t trigger when that permanent transforms, and so on.
If a spell or ability instructs a player to transform a permanent that isn’t represented by a transforming token or a transforming double-faced card, nothing happens.
If a spell or ability instructs a player to transform a permanent, and the face that permanent would transform into is represented by an instant or sorcery card face, or is a transforming token that was created with an instant or sorcery face, nothing happens.
Some triggered abilities trigger when an object “transforms into” an object with a specified characteristic. Such an ability triggers if the object either transforms or converts (see rule ) and has the specified characteristic immediately after it does so.
If an activated or triggered ability of a permanent that isn’t a delayed triggered ability of that permanent tries to transform it, the permanent does so only if it hasn’t transformed or converted since the ability was put onto the stack. If a delayed triggered ability of a permanent tries to transform that permanent, the permanent does so only if it hasn’t transformed or converted since that delayed triggered ability was created. In both cases, if the permanent has already transformed or converted, an instruction to do either is ignored.
Some spells and abilities refer to a “transformed permanent.” This phrase refers to a permanent on the battlefield with its back face up that’s also a transforming double-faced card or a transforming token. A permanent with its front face up is never considered a transformed permanent, even if it had its back face up previously.
Hanweir Militia Captain // Westvale Cult Leader format legality
Constructed
- StandardNot legal
- PioneerLegal
- ModernLegal
- Future StandardNot legal
Eternal
- LegacyLegal
- VintageLegal
- PauperNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
Commander
- CommanderLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
Arena & online
- HistoricLegal
- TimelessLegal
- AlchemyNot legal
- GladiatorLegal
- BrawlLegal
- Standard BrawlNot legal
- Competitive BrawlLegal
Other
- TLRLegal
All printings of Hanweir Militia Captain // Westvale Cult Leader 13
Cards similar to Hanweir Militia Captain // Westvale Cult Leader
Extricator of Sin // Extricator of FleshCreature — Human Cleric // Creature — Eldrazi Horror
Lunarch Veteran // Luminous PhantomCreature — Human Cleric // Creature — Spirit Cleric
Chaplain of Alms // Chapel ShieldgeistCreature — Human Cleric // Creature — Spirit Cleric
Bishop of WingsCreature — Human Cleric
Avacynian Missionaries // Lunarch InquisitorsCreature — Human Cleric // Creature — Human Cleric
Kytheon, Hero of Akros // Gideon, Battle-ForgedLegendary Creature — Human Soldier // Legendary Planeswalker — Gideon
Mourning Patrol // Morning ApparitionCreature — Human Soldier // Creature — Spirit Soldier
Bereaved Survivor // Dauntless AvengerCreature — Human Peasant // Creature — Human Soldier
Tithe TakerCreature — Human Soldier
Resolute ReinforcementsCreature — Human Soldier
Show 20 more similar cards
Fairgrounds PatrolCreature — Human Soldier
God-Favored GeneralCreature — Human Soldier
Valiant RescuerCreature — Human Soldier
Precinct CaptainCreature — Human Soldier
Wakandan Shield GuardCreature — Human Soldier
Thraben Sentry // Thraben MilitiaCreature — Human Soldier // Creature — Human Soldier
Drogskol Infantry // Drogskol ArmamentsCreature — Spirit Soldier // Enchantment — Aura
Yotian MedicCreature — Human Cleric Soldier
Combat MedicCreature — Human Cleric Soldier
Goldnight CommanderCreature — Human Cleric Soldier
Noble TemplarCreature — Human Cleric Soldier
Grassland CrusaderCreature — Human Cleric Soldier
Dion, Bahamut's Dominant // Bahamut, Warden of LightLegendary Creature — Human Noble Knight // Legendary Enchantment Creature — Saga Dragon
Priest of the Blessed GrafCreature — Human Cleric
Thraben DoomsayerCreature — Human Cleric
Ministrant of ObligationCreature — Human Cleric
Thalia's GeistcallerCreature — Human Cleric
Speaker of the HeavensCreature — Human Cleric
Custodi SoulbindersCreature — Human Cleric
Sanctifier of SoulsCreature — Human Cleric