Hedron Alignment
Enchantment
Card text
Hexproof
At the beginning of your upkeep, you may reveal your hand. If you do, you win the game if you own a card named Hedron Alignment in exile, in your hand, in your graveyard, and on the battlefield.
: Scry 1.
Showing Oath of the Gatewatch#57
Price
0.15 $
Foil 1.21 $
12 printings
Daily estimate from Scryfall, not a shop quote.
Hedron Alignment rulings
The Hedron Alignment in exile must be face up. If it’s face down, it won’t count, even if you are allowed to look at it.
Hedron Alignment keyword rules
Hexproof Rule 702.11
Hexproof is a static ability.
“Hexproof” on a permanent means “This permanent can’t be the target of spells or abilities your opponents control.”
“Hexproof” on a player means “You can’t be the target of spells or abilities your opponents control.”
“Hexproof from [quality]” is a variant of the hexproof ability. “Hexproof from [quality]” on a permanent means “This permanent can’t be the target of [quality] spells your opponents control or abilities your opponents control from [quality] sources.” A “hexproof from [quality]” ability is a hexproof ability.
Any effect that causes an object to lose hexproof will cause an object to lose all “hexproof from [quality]” abilities. Any effect that allows a player to choose a creature with hexproof as a target as though it didn’t have hexproof will allow a player to choose a creature with a “hexproof from [quality]” ability. Any effect that looks for a card with hexproof will find a card with a “hexproof from [quality]” ability.
“Hexproof from [quality A] and from [quality B]” is shorthand for “hexproof from [quality A]” and “hexproof from [quality B]”; it behaves as two separate hexproof abilities.
“Hexproof from each [characteristic]” is shorthand for “hexproof from [quality A],” “hexproof from [quality B],” and so on for each possible quality the listed characteristic could have; it behaves as multiple separate hexproof abilities.
Multiple instances of the same hexproof ability on the same permanent or player are redundant.
Scry Rule 701.18
To “scry N” means to look at the top N cards of your library, then put any number of them on the bottom of your library in any order and the rest on top of your library in any order.
If a player is instructed to scry 0, no scry event occurs. Abilities that trigger whenever a player scries won’t trigger.
If multiple players scry at once, each of those players looks at the top cards of their library at the same time. Those players decide in APNAP order (see rule ) where to put those cards, then those cards move at the same time.
An ability that triggers whenever a player scries triggers after the process described in rule is complete, even if some or all of those actions were impossible.
Hedron Alignment format legality
Constructed
- StandardNot legal
- PioneerLegal
- ModernLegal
- Future StandardNot legal
Eternal
- LegacyLegal
- VintageLegal
- PauperNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
Commander
- CommanderLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
Arena & online
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- BrawlNot legal
- Standard BrawlNot legal
- Competitive BrawlNot legal
Other
- TLRLegal
All printings of Hedron Alignment 12
Cards similar to Hedron Alignment
Spined MegalodonCreature — Shark
Eyes EverywhereEnchantment
So ShinyEnchantment — Aura
Mystic RedactionEnchantment
Thassa, God of the SeaLegendary Enchantment Creature — God
Psychic ImpetusEnchantment — Aura
Eyes of the WatcherEnchantment
Retreat to CoralhelmEnchantment
Oracle's InsightEnchantment — Aura
Bitter ChillEnchantment — Aura
Show 20 more similar cards
Marit Lage's SlumberLegendary Snow Enchantment
RiddleformEnchantment
Jace's SanctumEnchantment
Omen of the SeaEnchantment
Medomai's ProphecyEnchantment — Saga
The Legend of Kuruk // Avatar KurukEnchantment — Saga // Legendary Creature — Avatar
Gadwick's First DuelEnchantment — Saga
Aqueous FormEnchantment — Aura
Witness of TomorrowsEnchantment Creature — Sphinx
Behold the Unspeakable // Vision of the UnspeakableEnchantment — Saga // Enchantment Creature — Spirit
Oracle of the AlphaCreature — Bird Wizard
Biolume Egg // Biolume SerpentCreature — Serpent Egg // Creature — Serpent
No EscapeInstant
Anchor to the AetherSorcery
DissolveInstant
Fated InfatuationInstant
Grey Havens NavigatorCreature — Elf Pilot
Serum VisionaryCreature — Vedalken Wizard
Lapis Orb of DragonkindArtifact
Watchful AutomatonArtifact Creature — Construct