Hexhaven Battalion
Sorcery
Card text
Create three 2/2 colorless Wizard Soldier creature tokens named Cadet. Empower Jace 2. (Put two loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Basic landcycling (
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Showing Reality Fracture#12
Price
0.14 $
Foil 0.19 $
6 printings
Daily estimate from Scryfall, not a shop quote.
Hexhaven Battalion rulings
Empower Jace won't let you put loyalty counters on nontoken Jace planeswalkers. However, if you control a Jace planeswalker token that you got another way (such as an effect that creates a token that's a copy of a permanent), empower Jace will put loyalty counters on that.
Some spells and abilities that empower Jace may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't empower Jace.
To empower Jace N, if you don't control a Jace planeswalker token, create a blue Jace planeswalker token with 0 loyalty, "[−1]: Surveil 1," and "[−3]: Draw a card." Choose a Jace planeswalker token you control. Put N loyalty counters on it.
If you control a Jace planeswalker token, you can't choose to create a new one when you empower Jace. You have to put the loyalty counters on your existing Jace planeswalker token. In the rare case that you control multiple Jace planeswalker tokens, you'll choose one of those tokens to put the loyalty counters on.
Hexhaven Battalion keyword rules
Surveil Rule 701.42
To “surveil N” means to look at the top N cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.
If an effect allows you to look at additional cards while you surveil, those cards are included among the cards you may put into your graveyard and on top of your library in any order.
If a player is instructed to surveil 0, no surveil event occurs. Abilities that trigger whenever a player surveils won’t trigger.
An ability that triggers whenever a player surveils triggers after the process described in rule is complete, even if some or all of those actions were impossible.
Cycling Rule 702.29
Cycling is an activated ability that functions only while the card with cycling is in a player’s hand. “Cycling [cost]” means “[Cost], Discard this card: Draw a card.”
Although the cycling ability can be activated only if the card is in a player’s hand, it continues to exist while the object is on the battlefield and in all other zones. Therefore objects with cycling will be affected by effects that depend on objects having one or more activated abilities.
Some cards with cycling have abilities that trigger when they’re cycled. “When you cycle this card” means “When you discard this card to pay an activation cost of a cycling ability.” These abilities trigger from whatever zone the card winds up in after it’s cycled.
Some cards have abilities that trigger whenever a player “cycles or discards” a card. These abilities trigger only once when a card is cycled.
Typecycling is a variant of the cycling ability. “[Type]cycling [cost]” means “[Cost], Discard this card: Search your library for a [type] card, reveal it, and put it into your hand. Then shuffle your library.” This type is usually a subtype (as in “mountaincycling”) but can be any card type, subtype, supertype, or combination thereof (as in “basic landcycling”).
Typecycling abilities are cycling abilities, and typecycling costs are cycling costs. Any cards that trigger when a player cycles a card will trigger when a card is discarded to pay an activation cost of a typecycling ability. Any effect that stops players from cycling cards will stop players from activating cards’ typecycling abilities. Any effect that increases or reduces a cycling cost will increase or reduce a typecycling cost. Any effect that looks for a card with cycling will find a card with typecycling.
Hexhaven Battalion format legality
Constructed
- StandardLegal
- PioneerLegal
- ModernLegal
- Future StandardLegal
Eternal
- LegacyLegal
- VintageLegal
- PauperLegal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
Commander
- CommanderLegal
- OathbreakerLegal
- Pauper CommanderLegal
- Duel CommanderLegal
- PreDHNot legal
Arena & online
- HistoricLegal
- TimelessLegal
- AlchemyLegal
- GladiatorLegal
- BrawlLegal
- Standard BrawlLegal
- Competitive BrawlLegal
Other
- TLRNot legal
All printings of Hexhaven Battalion 6
Cards similar to Hexhaven Battalion
Borough BackupSorcery
Landscaper ColosCreature — Goat Beast
Gleam of ResistanceInstant
Fall to EarthInstant
Free Borg RevolutionariesArtifact Creature — Borg Rebel
Shardless OutlanderArtifact Creature — Construct Scout
Unicycling AutomatonCreature — Construct
Ash BarrensLand
Way of the HealerLegendary Enchantment
Shepherding SpiritsCreature — Spirit
Show 20 more similar cards
Eagles of the NorthCreature — Bird Soldier
Noble TemplarCreature — Human Cleric Soldier
Alabaster Host IntercessorCreature — Phyrexian Samurai
Soaring SandwingCreature — Dinosaur
Jennika, Bad Apple Big SisterLegendary Creature — Mutant Ninja Turtle
Way of the MentorLegendary Enchantment
Repurposed EnforcerCreature — Human Soldier
Campus CrierCreature — Human Advisor
Academic AscentInstant
Sojourner's CompanionArtifact Creature — Salamander
Timeless DragonCreature — Dragon
Eternal DragonCreature — Dragon Spirit
Angel of the RuinsArtifact Creature — Angel
Cloudbound MoogleCreature — Moogle
Rabaroo TroopCreature — Rabbit Kangaroo
Keeper of the Quiet HourArtifact Creature — Chimera
Refute DestinySorcery
CryptexArtifact
Ransom NoteArtifact — Clue
Found FootageArtifact — Clue