Hold for Questioning
Enchantment — Aura
Card text
Enchant creature or planeswalker
When this Aura enters, tap enchanted permanent and investigate. (Create a Clue token. It's an artifact with ", Sacrifice this token: Draw a card.")
Enchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated.
Showing Jumpstart 2022#11
Price
0.23 $
7 printings
Daily estimate from Scryfall, not a shop quote.
Hold for Questioning rulings
Static and triggered abilities are unaffected by Hold for Questioning.
The permanent can be untapped by other spells and abilities.
You can enchant a permanent that is already tapped with Hold for Questioning. If you do, it doesn't become tapped again, but you will still investigate.
Activated abilities contain a colon. They're generally written "[Cost]: [Effect]." Some keywords are activated abilities and will have colons in their reminder text.
Loyalty abilities are a type of activated ability, so Hold for Questioning will prevent an enchanted planeswalker's loyalty abilities being activated.
Hold for Questioning keyword rules
Investigate Rule 701.36
“Investigate” means “Create a Clue token.” See rule .
Enchant Rule 702.5
Enchant is a static ability, written “Enchant [object or player].” The enchant ability restricts what an Aura spell can target and what an Aura can enchant.
For more information about Auras, see rule , “Enchantments.”
If an Aura has multiple instances of enchant, all of them apply. The Aura’s target must follow the restrictions from all the instances of enchant. The Aura can enchant only objects or players that match all of its enchant abilities.
Auras that can enchant a player can target and be attached to players. Such Auras can’t target permanents and can’t be attached to permanents.
Hold for Questioning format legality
Constructed
- StandardNot legal
- PioneerNot legal
- ModernNot legal
- Future StandardNot legal
Eternal
- LegacyLegal
- VintageLegal
- PauperNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
Commander
- CommanderLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
Arena & online
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- BrawlNot legal
- Standard BrawlNot legal
- Competitive BrawlNot legal
Other
- TLRNot legal
All printings of Hold for Questioning 7
Cards similar to Hold for Questioning
Curious InquiryEnchantment — Aura
Press for AnswersSorcery
Fleeting MemoriesEnchantment
Trail of EvidenceEnchantment
Case of the Filched FalconEnchantment — Case
Cold Case CrackerCreature — Spirit Detective
Drownyard ExplorersCreature — Human Wizard
Ethereal InvestigatorCreature — Spirit
Osgood, Operation DoubleLegendary Creature — Human Alien Shapeshifter
Bitter ChillEnchantment — Aura
Show 20 more similar cards
Eternity SnareEnchantment — Aura
Tamiyo's CompleationEnchantment — Aura
DehydrationEnchantment — Aura
Sleep with the FishesEnchantment — Aura
Bonds of QuicksilverEnchantment — Aura
Sleep ParalysisEnchantment — Aura
Tractor BeamEnchantment — Aura
Capture SphereEnchantment — Aura
Motion SicknessEnchantment — Aura
Stop ColdEnchantment — Aura
Castaway's DespairEnchantment — Aura
MerseineEnchantment — Aura
MalfunctionEnchantment — Aura
Mystic RestraintsEnchantment — Aura
Psychic OverloadEnchantment — Aura
Nick Valentine, Private EyeLegendary Artifact Creature — Synth Detective
Confirm SuspicionsInstant
Forensic GadgeteerCreature — Vedalken Artificer Detective
Martha JonesLegendary Creature — Human Cleric
Follow the BodiesSorcery