Hypnotic Siren
Enchantment Creature — SirenPower and toughness1/1
Card text
Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.)
Flying
You control enchanted creature.
Enchanted creature gets +1/+1 and has flying.
Showing Journey into Nyx#42
Price
0.28 $
Foil 1.34 $
11 printings
Daily estimate from Scryfall, not a shop quote.
Hypnotic Siren rulings
Unlike other Aura spells, an Aura spell with bestow isn't countered if its target is illegal as it begins to resolve. Rather, the effect making it an Aura spell ends, it loses enchant creature, it returns to being an enchantment creature spell, and it resolves and enters the battlefield as an enchantment creature.
Gaining control of a creature doesn't cause you to gain control of any Auras or Equipment attached to it.
On the stack, a spell with bestow is either a creature spell or an Aura spell. It's never both, although it's an enchantment spell in either case.
Auras attached to a creature don't become tapped when the creature becomes tapped. Except in some rare cases, an Aura with bestow remains untapped when it becomes unattached and becomes a creature.
Unlike other Auras, an Aura with bestow isn't put into its owner's graveyard if it becomes unattached. Rather, the effect making it an Aura ends, it loses enchant creature, and it remains on the battlefield as an enchantment creature. It can attack (and its
abilities can be activated, if it has any) on the turn it becomes unattached if it's been under your control continuously, even as an Aura, since your most recent turn began.
If a permanent with bestow enters the battlefield by any method other than being cast, it will be an enchantment creature. You can't choose to pay the bestow cost and have it become an Aura.
If you cast Hypnotic Siren for its bestow cost, and you gain control of a creature with a constellation ability, that ability will trigger when Hypnotic Siren enters the battlefield. You'll control that triggered ability.
Hypnotic Siren keyword rules
Flying Rule 702.9
Flying is an evasion ability.
A creature with flying can’t be blocked except by creatures with flying and/or reach. A creature with flying can block a creature with or without flying. (See rule , “Declare Blockers Step,” and rule , “Reach.”)
Multiple instances of flying on the same creature are redundant.
Bestow Rule 702.103
Bestow represents a static ability that functions in any zone from which you could play the card it’s on. “Bestow [cost]” means “As you cast this spell, you may choose to cast it bestowed. If you do, you pay [cost] rather than its mana cost.” Casting a spell using its bestow ability follows the rules for paying alternative costs (see and –h).
As a spell cast bestowed is put onto the stack, it becomes an Aura enchantment and gains enchant creature. It is a bestowed Aura spell, and the permanent it becomes as it resolves will be a bestowed Aura. These effects last until the spell or the permanent it becomes ceases to be bestowed (see rules –g). Because the spell is an Aura spell, its controller must choose a legal target for that spell as defined by its enchant creature ability and rule . See also rule .
If a bestowed Aura spell is copied, the copy is also a bestowed Aura spell. Any rule that refers to a spell cast bestowed applies to the copy as well.
When casting a spell bestowed, only its characteristics as modified by the bestow ability are evaluated to determine if it can be cast.
As a bestowed Aura spell begins resolving, if its target is illegal, it ceases to be bestowed and the effect making it an Aura spell ends. It continues resolving as a creature spell. See rule .
If a bestowed Aura becomes unattached, it ceases to be bestowed. If a bestowed Aura is attached to an illegal object or player, it becomes unattached and ceases to be bestowed. This is an exception to rule .
If a bestowed Aura phases in unattached, it ceases to be bestowed. See rule , “Phasing.”
Hypnotic Siren format legality
Constructed
- StandardNot legal
- PioneerLegal
- ModernLegal
- Future StandardNot legal
Eternal
- LegacyLegal
- VintageLegal
- PauperNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
Commander
- CommanderLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
Arena & online
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- BrawlNot legal
- Standard BrawlNot legal
- Competitive BrawlNot legal
Other
- TLRLegal
All printings of Hypnotic Siren 11
Cards similar to Hypnotic Siren
Nimbus NaiadEnchantment Creature — Nymph
Triton WavebreakerEnchantment Creature — Merfolk Wizard
Lantern Bearer // Lanterns' LiftCreature — Spirit // Enchantment — Aura
Siren StormtamerCreature — Siren Pirate Wizard
Spyglass SirenCreature — Siren Pirate
Mistral SingerCreature — Siren
Flitterstep EidolonEnchantment Creature — Spirit
Nyxborn TritonEnchantment Creature — Merfolk
Crystalline NautilusEnchantment Creature — Nautilus
Thassa's EmissaryEnchantment Creature — Crab
Show 20 more similar cards
Arcane FlightEnchantment — Aura
Wingspan StrideEnchantment — Aura
Oaken SirenArtifact Creature — Siren Pirate
Malcolm, Alluring ScoundrelLegendary Creature — Siren Pirate
Threnody SingerCreature — Siren
Siren LookoutCreature — Siren Pirate
Malcolm, Keen-Eyed NavigatorLegendary Creature — Siren Pirate
War-Wing SirenCreature — Siren Soldier
Storm Fleet NegotiatorCreature — Siren Pirate
Zephyr SingerCreature — Siren Pirate
Dreamcaller SirenCreature — Siren Pirate
Siren ReaverCreature — Siren Pirate
Chorus of the TidesCreature — Siren
Cloaked SirenCreature — Siren
Siren of the Fanged CoastCreature — Siren
MockingbirdCreature — Bird Bard
Phantasmal MountCreature — Illusion Horse
Mist DancerCreature — Merfolk Wizard
Docent of Perfection // Final IterationCreature — Insect Horror // Creature — Eldrazi Insect
FlightEnchantment — Aura