Ice Floe
Land
Card text
You may choose not to untap this land during your untap step.
: Tap target creature without flying that's attacking you. It doesn't untap during its controller's untap step for as long as this land remains tapped.
Showing Fifth Edition#420
Price
0.33 $
17 printings · up to 0.65 $
Daily estimate from Scryfall, not a shop quote.
Ice Floe rulings
You may target a tapped creature with Ice Floe’s activated ability.
The targeted creature is not removed from combat. Its attack will continue as normal.
If the ability resolves, then the creature gains flying later, Ice Floe’s effect will not end. (The ability checks whether the creature has flying only at the time you activate it and the time it resolves.)
If the affected creature is untapped by some other spell or ability, Ice Floe’s effect will not end. If you keep Ice Floe tapped, and that creature becomes tapped again, Ice Floe will continue to prevent it from being untapped during its controller’s untap step.
Ice Floe doesn’t track the creature’s controller. If the affected creature changes controllers, Ice Floe will prevent it from being untapped during its new controller’s untap step.
If Ice Floe untaps or leaves the battlefield, its effect will end. This has no immediate visible affect on the creature. (It doesn’t untap immediately, for example.) The creature will just untap as normal during its controller’s next untap step.
Ice Floe format legality
Constructed
- StandardNot legal
- PioneerNot legal
- ModernNot legal
- Future StandardNot legal
Eternal
- LegacyLegal
- VintageLegal
- PauperNot legal
- PremodernLegal
- Old SchoolNot legal
- Penny DreadfulNot legal
Commander
- CommanderLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHLegal
Arena & online
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- BrawlNot legal
- Standard BrawlNot legal
- Competitive BrawlNot legal
Other
- TLRLegal
All printings of Ice Floe 17
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