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Lazav, Dimir Mastermind

one blue manaone blue manaone black manaone black manaLegendary Creature — ShapeshifterPower and toughness3/3

Card text

Hexproof

Whenever a creature card is put into an opponent's graveyard from anywhere, you may have Lazav become a copy of that card, except its name is Lazav, Dimir Mastermind, it's legendary in addition to its other types, and it has hexproof and this ability.

Showing Gatecrash#174

Price

0.74 $

Foil 11.91 $

26 printings

Daily estimate from Scryfall, not a shop quote.

Lazav, Dimir Mastermind rulings

  • Lazav, Dimir Mastermind becomes a copy of the creature card in the graveyard. If that card is no longer in the graveyard when Lazav's ability resolves, use the characteristics of that card as it last existed in the graveyard. Notably, copy effects that applied to the creature card when it was on the battlefield won't be copied by Lazav. For example, if a Clone is put into an opponent's graveyard from the battlefield and you use Lazav's ability, it will become 0/0. It won't become a copy of whatever Clone was copying.

  • If multiple creature cards are put into an opponent's graveyard at the same time, you choose the order that Lazav's triggered abilities go on the stack.

  • "Enters" abilities of the creature card Lazav is copying won't trigger as Lazav is already on the battlefield when it becomes a copy of that creature card.

  • Token creatures dying won't cause Lazav's triggered ability to trigger.

Lazav, Dimir Mastermind keyword rules

Hexproof Rule 702.11

Hexproof is a static ability.

“Hexproof” on a permanent means “This permanent can’t be the target of spells or abilities your opponents control.”

“Hexproof” on a player means “You can’t be the target of spells or abilities your opponents control.”

“Hexproof from [quality]” is a variant of the hexproof ability. “Hexproof from [quality]” on a permanent means “This permanent can’t be the target of [quality] spells your opponents control or abilities your opponents control from [quality] sources.” A “hexproof from [quality]” ability is a hexproof ability.

Any effect that causes an object to lose hexproof will cause an object to lose all “hexproof from [quality]” abilities. Any effect that allows a player to choose a creature with hexproof as a target as though it didn’t have hexproof will allow a player to choose a creature with a “hexproof from [quality]” ability. Any effect that looks for a card with hexproof will find a card with a “hexproof from [quality]” ability.

“Hexproof from [quality A] and from [quality B]” is shorthand for “hexproof from [quality A]” and “hexproof from [quality B]”; it behaves as two separate hexproof abilities.

“Hexproof from each [characteristic]” is shorthand for “hexproof from [quality A],” “hexproof from [quality B],” and so on for each possible quality the listed characteristic could have; it behaves as multiple separate hexproof abilities.

Multiple instances of the same hexproof ability on the same permanent or player are redundant.

Lazav, Dimir Mastermind format legality

Constructed

  • StandardNot legal
  • PioneerLegal
  • ModernLegal
  • Future StandardNot legal

Eternal

  • LegacyLegal
  • VintageLegal
  • PauperNot legal
  • PremodernNot legal
  • Old SchoolNot legal
  • Penny DreadfulLegal

Commander

  • CommanderLegal
  • OathbreakerLegal
  • Pauper CommanderNot legal
  • Duel CommanderLegal
  • PreDHNot legal

Arena & online

  • HistoricNot legal
  • TimelessNot legal
  • AlchemyNot legal
  • GladiatorNot legal
  • BrawlNot legal
  • Standard BrawlNot legal
  • Competitive BrawlNot legal

Other

  • TLRNot legal

All printings of Lazav, Dimir Mastermind 26

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Card data

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