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Loot, the Pathfinder

two generic manaone green manaone blue manaone red manaLegendary Creature — Beast NoblePower and toughness2/4

Card text

Double strike, vigilance, haste

Exhaust — one green mana, tap this permanent: Add three mana of any one color. (Activate each exhaust ability only once.)

Exhaust — one blue mana, tap this permanent: Draw three cards.

Exhaust — one red mana, tap this permanent: Loot deals 3 damage to any target.

Showing Aetherdrift#212

Price

0.42 $

Foil 0.58 $

21 printings · up to 0.81 $

Daily estimate from Scryfall, not a shop quote.

Loot, the Pathfinder rulings

  • Exhaust abilities can be activated any time you could normally activate an ability.

  • If an exhaust ability of a permanent is activated, and then that permanent leaves the battlefield and returns to the battlefield, it becomes a new object so its exhaust ability can be activated again.

  • If an ability triggers whenever you activate an exhaust ability, that ability resolves before the exhaust ability resolves.

Loot, the Pathfinder keyword rules

Vigilance Rule 702.20

Vigilance is a static ability that modifies the rules for the declare attackers step.

Attacking doesn’t cause creatures with vigilance to tap. (See rule , “Declare Attackers Step.”)

Multiple instances of vigilance on the same creature are redundant.

Haste Rule 702.10

Haste is a static ability.

If a creature has haste, it can attack even if it hasn’t been controlled by its controller continuously since their most recent turn began. (See rule .)

If a creature has haste, its controller can activate its activated abilities whose cost includes the tap symbol or the untap symbol even if that creature hasn’t been controlled by that player continuously since their most recent turn began. (See rule .)

Multiple instances of haste on the same creature are redundant.

Exhaust Rule 702.177

An exhaust ability is a special kind of activated ability. “Exhaust — [Cost]: [Effect]” means “[Cost]: [Effect]. Activate only once.”

An effect may allow you to take an action as long as you haven’t activated an exhaust ability this turn. Such an effect allows that action only if you haven’t begun to activate an exhaust ability this turn.

Double strike Rule 702.4

Double strike is a static ability that modifies the rules for the combat damage step. (See rule , “Combat Damage Step.”)

If at least one attacking or blocking creature has first strike (see rule ) or double strike as the combat damage step begins, the only creatures that assign combat damage in that step are those with first strike or double strike. After that step, instead of proceeding to the end of combat step, the phase gets a second combat damage step. The only creatures that assign combat damage in that step are the remaining attackers and blockers that had neither first strike nor double strike as the first combat damage step began, as well as the remaining attackers and blockers that currently have double strike. After that step, the phase proceeds to the end of combat step.

Removing double strike from a creature during the first combat damage step will stop it from assigning combat damage in the second combat damage step.

Giving double strike to a creature with first strike after it has already dealt combat damage in the first combat damage step will allow the creature to assign combat damage in the second combat damage step.

Multiple instances of double strike on the same creature are redundant.

Loot, the Pathfinder format legality

Constructed

  • StandardLegal
  • PioneerLegal
  • ModernLegal
  • Future StandardLegal

Eternal

  • LegacyLegal
  • VintageLegal
  • PauperNot legal
  • PremodernNot legal
  • Old SchoolNot legal
  • Penny DreadfulLegal

Commander

  • CommanderLegal
  • OathbreakerLegal
  • Pauper CommanderNot legal
  • Duel CommanderLegal
  • PreDHNot legal

Arena & online

  • HistoricLegal
  • TimelessLegal
  • AlchemyLegal
  • GladiatorLegal
  • BrawlLegal
  • Standard BrawlLegal
  • Competitive BrawlLegal

Other

  • TLRNot legal

All printings of Loot, the Pathfinder 21

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Card data

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