Lumbering Battlement
Creature — BeastPower and toughness4/5
Card text
Vigilance
When this creature enters, exile any number of other nontoken creatures you control until it leaves the battlefield.
This creature gets +2/+2 for each card exiled with it.
Showing Ravnica Allegiance#15
Price
0.29 $
Foil 0.69 $
12 printings
Daily estimate from Scryfall, not a shop quote.
Lumbering Battlement rulings
If Lumbering Battlement leaves the battlefield before its triggered ability resolves, you can't exile any nontoken creatures.
Auras attached to the exiled creatures will be put into their owners' graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled creatures will cease to exist. When the cards return to the battlefield, they will be new objects with no connection to the cards that were exiled.
If a card you chose to exile leaves exile or somehow never moved to the exile zone in the first place, Lumbering Battlement doesn't get +2/+2 for that card.
Lumbering Battlement keyword rules
Vigilance Rule 702.20
Vigilance is a static ability that modifies the rules for the declare attackers step.
Attacking doesn’t cause creatures with vigilance to tap. (See rule , “Declare Attackers Step.”)
Multiple instances of vigilance on the same creature are redundant.
Lumbering Battlement format legality
Constructed
- StandardNot legal
- PioneerLegal
- ModernLegal
- Future StandardNot legal
Eternal
- LegacyLegal
- VintageLegal
- PauperNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
Commander
- CommanderLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
Arena & online
- HistoricLegal
- TimelessLegal
- AlchemyNot legal
- GladiatorLegal
- BrawlLegal
- Standard BrawlNot legal
- Competitive BrawlLegal
Other
- TLRNot legal
All printings of Lumbering Battlement 12
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