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Maestros Diabolist

one blue manaone black manaone red manaCreature — Vampire WarriorPower and toughness1/4

Card text

Deathtouch, haste

Whenever this creature attacks, if you don't control a Devil token, create a tapped and attacking 1/1 red Devil creature token with "When this token dies, it deals 1 damage to any target."

"Where did I find my horned friend? Now there's a story worth telling. . . ."

Showing Streets of New Capenna#200

Price

0.27 $

Foil 0.31 $

25 printings

Daily estimate from Scryfall, not a shop quote.

Maestros Diabolist rulings

  • Maestros Diabolist's triggered ability has an "intervening 'if'" clause. This means that it checks to see if you control a Devil token both when the ability triggers and when it resolves. Notably, this means that attacking with two Maestros Diabolists will normally cause you to create only one Devil token.

Maestros Diabolist keyword rules

Haste Rule 702.10

Haste is a static ability.

If a creature has haste, it can attack even if it hasn’t been controlled by its controller continuously since their most recent turn began. (See rule .)

If a creature has haste, its controller can activate its activated abilities whose cost includes the tap symbol or the untap symbol even if that creature hasn’t been controlled by that player continuously since their most recent turn began. (See rule .)

Multiple instances of haste on the same creature are redundant.

Deathtouch Rule 702.2

Deathtouch is a static ability.

A creature with toughness greater than 0 that’s been dealt damage by a source with deathtouch since the last time state-based actions were checked is destroyed as a state-based action. See rule 704.

Any nonzero amount of combat damage assigned to a creature by a source with deathtouch is considered to be lethal damage for the purposes of determining if a proposed combat damage assignment is valid, regardless of that creature’s toughness. See rules –d.

The deathtouch rules function no matter what zone an object with deathtouch deals damage from.

If an object changes zones before an effect causes it to deal damage, its last known information is used to determine whether it had deathtouch.

Multiple instances of deathtouch on the same object are redundant.

Maestros Diabolist format legality

Constructed

  • StandardNot legal
  • PioneerLegal
  • ModernLegal
  • Future StandardNot legal

Eternal

  • LegacyLegal
  • VintageLegal
  • PauperNot legal
  • PremodernNot legal
  • Old SchoolNot legal
  • Penny DreadfulLegal

Commander

  • CommanderLegal
  • OathbreakerLegal
  • Pauper CommanderNot legal
  • Duel CommanderLegal
  • PreDHNot legal

Arena & online

  • HistoricLegal
  • TimelessLegal
  • AlchemyNot legal
  • GladiatorLegal
  • BrawlLegal
  • Standard BrawlNot legal
  • Competitive BrawlLegal

Other

  • TLRLegal

All printings of Maestros Diabolist 25

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Card data

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