Merfolk Branchwalker
Creature — Merfolk ScoutPower and toughness2/1
Card text
When this creature enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Showing Ixalan#197
Price
0.20 $
Foil 1.02 $
17 printings · up to 0.28 $
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Merfolk Branchwalker keyword rules
Explore Rule 701.40
Certain abilities instruct a permanent to explore. To do so, that permanent’s controller reveals the top card of their library. If a land card is revealed this way, that player puts that card into their hand. Otherwise, that player puts a +1/+1 counter on the exploring permanent and may put the revealed card into their graveyard.
A permanent “explores” after the process described in rule is complete, even if some or all of those actions were impossible.
If a permanent changes zones before an effect causes it to explore, its last known information is used to determine which object explored and who controlled it.
Merfolk Branchwalker format legality
Constructed
- StandardNot legal
- PioneerLegal
- ModernLegal
- Future StandardNot legal
Eternal
- LegacyLegal
- VintageLegal
- PauperNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulNot legal
Commander
- CommanderLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
Arena & online
- HistoricLegal
- TimelessLegal
- AlchemyNot legal
- GladiatorLegal
- BrawlLegal
- Standard BrawlNot legal
- Competitive BrawlLegal
Other
- TLRLegal
All printings of Merfolk Branchwalker 17
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