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Might of the Meek

one red manaInstant

Card text

Target creature gains trample until end of turn. It also gets +1/+0 until end of turn if you control a Mouse.

Draw a card.

"Fear is unavoidable. You can run from it with your tail between your legs, or charge it head on with sword in hand. I prefer the latter." —Rho, veteran hero

Showing Bloomburrow#144

Price

0.26 $

Foil 0.33 $

6 printings

Daily estimate from Scryfall, not a shop quote.

Might of the Meek rulings

  • If the target creature is an illegal target as Might of the Meek tries to resolve, it won’t resolve and none of its effects will happen. You won’t draw a card.

Might of the Meek format legality

Constructed

  • StandardLegal
  • PioneerLegal
  • ModernLegal
  • Future StandardLegal

Eternal

  • LegacyLegal
  • VintageLegal
  • PauperLegal
  • PremodernNot legal
  • Old SchoolNot legal
  • Penny DreadfulNot legal

Commander

  • CommanderLegal
  • OathbreakerLegal
  • Pauper CommanderLegal
  • Duel CommanderLegal
  • PreDHNot legal

Arena & online

  • HistoricLegal
  • TimelessLegal
  • AlchemyLegal
  • GladiatorLegal
  • BrawlLegal
  • Standard BrawlLegal
  • Competitive BrawlLegal

Other

  • TLRLegal

All printings of Might of the Meek 6

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Card data

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