Mission Briefing
Instant
Card text
Surveil 2, then choose an instant or sorcery card in your graveyard. You may cast it this turn. If that spell would be put into your graveyard, exile it instead. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Showing Guilds of Ravnica#44
Price
0.36 $
Foil 1.14 $
19 printings · up to 0.63 $
Daily estimate from Scryfall, not a shop quote.
Mission Briefing rulings
You perform the actions stated on a card in sequence. For some spells and abilities, you'll surveil last. For others, you'll surveil and then perform other actions.
When you surveil, you may put all the cards you look at back on top of your library, you may put all of those cards into your graveyard, or you may put some of those cards on top and the rest of them into your graveyard.
The instant or sorcery card you choose may be one that you just surveilled into your graveyard.
Mission Briefing doesn't change when you can cast the chosen card. For example, if you choose a sorcery card, you can cast it only during your main phase when the stack is empty.
Mission Briefing is still on the stack while you choose an instant or sorcery card in your graveyard. Your Mission Briefing can't be to give yourself that same Mission Briefing.
If you cast a spell this way and that card is exiled, it's considered a new object in the zone it's put into. It won't be exiled if it's put into your graveyard later in the turn.
Mission Briefing keyword rules
Surveil Rule 701.42
To “surveil N” means to look at the top N cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.
If an effect allows you to look at additional cards while you surveil, those cards are included among the cards you may put into your graveyard and on top of your library in any order.
If a player is instructed to surveil 0, no surveil event occurs. Abilities that trigger whenever a player surveils won’t trigger.
An ability that triggers whenever a player surveils triggers after the process described in rule is complete, even if some or all of those actions were impossible.
Mission Briefing format legality
Constructed
- StandardNot legal
- PioneerLegal
- ModernLegal
- Future StandardNot legal
Eternal
- LegacyLegal
- VintageLegal
- PauperNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
Commander
- CommanderLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
Arena & online
- HistoricLegal
- TimelessLegal
- AlchemyNot legal
- GladiatorLegal
- BrawlLegal
- Standard BrawlNot legal
- Competitive BrawlLegal
Other
- TLRLegal
All printings of Mission Briefing 19
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