Moor Fiend
Creature — HorrorPower and toughness3/3
Card text
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
"Let them close the gates of Krov from dusk until dawn if they so choose. It matters not. My fiends shall yet rend their flesh from their bones." —Lim-Dûl, the Necromancer
Showing Ice Age#153
Price
0.22 $
6 printings
Daily estimate from Scryfall, not a shop quote.
Moor Fiend keyword rules
Landwalk Rule 702.14
Landwalk is a generic term that appears within an object’s rules text as “[type]walk,” where [type] is usually a land type, but it can also be the card type land plus any combination of land types, card types, and/or supertypes.
Landwalk is an evasion ability.
A creature with landwalk can’t be blocked as long as the defending player controls at least one land with the specified land type (as in “islandwalk”), with the specified type or supertype (as in “artifact landwalk”), without the specified type or supertype (as in “nonbasic landwalk”), or with both the specified type or supertype and the specified subtype (as in “snow swampwalk”). (See rule , “Declare Blockers Step.”)
Landwalk abilities don’t “cancel” one another.
Multiple instances of the same kind of landwalk on the same creature are redundant.
Moor Fiend format legality
Constructed
- StandardNot legal
- PioneerNot legal
- ModernNot legal
- Future StandardNot legal
Eternal
- LegacyLegal
- VintageLegal
- PauperLegal
- PremodernLegal
- Old SchoolNot legal
- Penny DreadfulNot legal
Commander
- CommanderLegal
- OathbreakerLegal
- Pauper CommanderLegal
- Duel CommanderLegal
- PreDHLegal
Arena & online
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- BrawlNot legal
- Standard BrawlNot legal
- Competitive BrawlNot legal
Other
- TLRNot legal
All printings of Moor Fiend 6
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