Raging River
Enchantment
Card text
Whenever one or more creatures you control attack, each defending player divides all creatures without flying they control into a "left" pile and a "right" pile. Then, for each attacking creature you control, choose "left" or "right." That creature can't be blocked this combat except by creatures with flying and creatures in a pile with the chosen label.
Showing Limited Edition Alpha#168
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7 printings · up to 162.86 $
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Raging River rulings
If a creature enters (or something becomes a creature) after the ability resolves, that creature will not be able to block any creature that was attacking at the time the ability resolved.
If a creature is put onto the battlefield attacking after the ability resolves, it can be blocked by any creature that could normally block it (including creatures that entered after the ability resolved).
Raging River format legality
Constructed
- StandardNot legal
- PioneerNot legal
- ModernNot legal
- Future StandardNot legal
Eternal
- LegacyLegal
- VintageLegal
- PauperNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulNot legal
Commander
- CommanderLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHLegal
Arena & online
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- BrawlNot legal
- Standard BrawlNot legal
- Competitive BrawlNot legal
Other
- TLRLegal
All printings of Raging River 7
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