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Raiding Schemes

three generic manaone red manaone green manaEnchantment

Card text

Each noncreature spell you cast has conspire. (As you cast a noncreature spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose new targets for the copy. A copy of a permanent spell becomes a token.)

"Keep enemies close . . . and elves closer." —A tale of Auntie Wort

Showing Lorwyn Eclipsed#239

Price

0.22 $

Foil 0.40 $

8 printings · up to 0.49 $

Daily estimate from Scryfall, not a shop quote.

Raiding Schemes rulings

  • If the spell has any targets, the copy will have the same targets unless you choose new ones. You may change any number of the targets, including all of them or none of them. The new targets must be legal.

  • You can't choose to pay any additional costs for the copy. However, effects based on any additional costs that were paid for the original spell are copied as though those same costs were paid for the copy too.

  • If the spell that's copied has an X whose value was determined as it was cast, the copy will have the same value of X.

  • If the copied spell divides damage or distributes counters among a number of targets, the division and number of targets can't be changed. If you choose new targets, you must choose the same number of targets.

  • If the spell that's copied is modal (that is, it says "Choose one —" or the like), the copy will have the same mode or modes. You can't choose different ones.

  • The copy is created on the stack, so it's not "cast." Abilities that trigger when a player casts a spell (such as conspire's triggered ability that creates a copy of the spell) won't trigger.

  • A resolving copy of a permanent spell becomes a token. That token isn't "created" and won't interact with abilities that care about tokens being created.

  • If a spell has multiple instances of conspire (perhaps from multiple Raiding Schemes), you may choose to pay for each of those abilities individually. Each conspire ability triggers only if you tap two creatures specifically for that ability.

Raiding Schemes format legality

Constructed

  • StandardLegal
  • PioneerLegal
  • ModernLegal
  • Future StandardLegal

Eternal

  • LegacyLegal
  • VintageLegal
  • PauperNot legal
  • PremodernNot legal
  • Old SchoolNot legal
  • Penny DreadfulLegal

Commander

  • CommanderLegal
  • OathbreakerLegal
  • Pauper CommanderNot legal
  • Duel CommanderLegal
  • PreDHNot legal

Arena & online

  • HistoricLegal
  • TimelessLegal
  • AlchemyLegal
  • GladiatorLegal
  • BrawlLegal
  • Standard BrawlLegal
  • Competitive BrawlLegal

Other

  • TLRNot legal

All printings of Raiding Schemes 8

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Card data

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