Ray Fillet, Wave Warrior
Legendary Creature — Fish MutantPower and toughness0/2
Card text
Flying
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever a creature you control with a counter on it deals combat damage to a player, draw a card.
Showing Teenage Mutant Ninja Turtles Eternal#14
Price
0.35 $
4 printings
Daily estimate from Scryfall, not a shop quote.
Ray Fillet, Wave Warrior rulings
If multiple creatures enter at the same time, evolve may trigger multiple times, although the stat comparison will take place each time one of those abilities tries to resolve. For example, if you control a 2/2 creature with evolve and two 3/3 creatures you control enter, evolve will trigger twice. The first ability will resolve and put a +1/+1 counter on the creature with evolve. When the second ability tries to resolve, neither the power nor the toughness of the new creature is greater than that of the creature with evolve, so that ability does nothing.
When comparing the stats of the two creatures for evolve, you always compare power to power and toughness to toughness.
Whenever a creature you control enters check its power and toughness against the power and toughness of the creature with evolve. If neither stat of the new creature is greater, evolve won't trigger at all.
If evolve triggers, the stat comparison will happen again when the ability tries to resolve. If neither stat of the new creature is greater, the ability will do nothing. If the creature that entered the battlefield leaves the battlefield before evolve tries to resolve, use its last known power and toughness to compare the stats.
When comparing the stats as the evolve ability resolves, it's possible that the stat that's greater changes from power to toughness or vice versa. If this happens, the ability will still resolve and you'll put a +1/+1 counter on the creature with evolve. For example, if you control a 2/2 creature with evolve and a 1/3 creature you control enters, its toughness is greater, so evolve will trigger. In response, the 1/3 creature gets +2/-2. When the evolve trigger tries to resolve, its power is greater. You'll put a +1/+1 counter on the creature with evolve.
If a creature enters with +1/+1 counters on it, consider those counters when determining if evolve will trigger. For example, a 1/1 creature that enters with two +1/+1 counters on it will cause the evolve ability of a 2/2 creature to trigger.
Ray Fillet, Wave Warrior keyword rules
Flying Rule 702.9
Flying is an evasion ability.
A creature with flying can’t be blocked except by creatures with flying and/or reach. A creature with flying can block a creature with or without flying. (See rule , “Declare Blockers Step,” and rule , “Reach.”)
Multiple instances of flying on the same creature are redundant.
Evolve Rule 702.100
Evolve is a triggered ability. “Evolve” means “Whenever a creature you control enters, if that creature’s power is greater than this creature’s power and/or that creature’s toughness is greater than this creature’s toughness, put a +1/+1 counter on this creature.”
A creature “evolves” when one or more +1/+1 counters are put on it as a result of its evolve ability resolving.
A creature can’t have a greater power or toughness than a noncreature permanent.
If a creature has multiple instances of evolve, each triggers separately.
Ray Fillet, Wave Warrior format legality
Constructed
- StandardNot legal
- PioneerNot legal
- ModernNot legal
- Future StandardNot legal
Eternal
- LegacyLegal
- VintageLegal
- PauperNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulNot legal
Commander
- CommanderLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
Arena & online
- HistoricLegal
- TimelessLegal
- AlchemyNot legal
- GladiatorLegal
- BrawlLegal
- Standard BrawlNot legal
- Competitive BrawlLegal
Other
- TLRLegal
All printings of Ray Fillet, Wave Warrior 4
Cards similar to Ray Fillet, Wave Warrior
Ray Fillet, Man RayLegendary Creature — Fish Mutant
Cloudfin RaptorCreature — Bird Mutant
Simic ManipulatorCreature — Mutant Wizard
Namor, Scourge of the SeasLegendary Creature — Mutant Merfolk Villain
Pollywog ProdigyCreature — Frog Wizard
Donatello, Way with MachinesLegendary Creature — Mutant Ninja Turtle
Namora, the Sea QueenLegendary Creature — Mutant Merfolk Hero
Justice, Vance AstrovikLegendary Creature — Mutant Hero
Simic FluxmageCreature — Merfolk Wizard
Jason Bright, Glowing ProphetLegendary Creature — Zombie Mutant Advisor
Show 20 more similar cards
Tui and La, Moon and OceanLegendary Creature — Fish Spirit
Skyswimmer KoiCreature — Fish
Scrounging SkyrayCreature — Fish Pirate
Sky-Eel SchoolCreature — Fish
Wavebreak HippocampEnchantment Creature — Horse Fish
Clinging AnemonesCreature — Jellyfish
Baxter, Fly in the OintmentLegendary Creature — Insect Mutant Scientist
Mirelurk QueenCreature — Crab Mutant
Benthic BiomancerCreature — Merfolk Wizard Mutant
Stockman, Mad Fly-entistLegendary Creature — Insect Mutant Scientist
Irma, Part-Time MutantLegendary Creature — Human Mutant Shapeshifter
Namor the Sub-MarinerLegendary Creature — Mutant Merfolk Villain
Bubble SmugglerCreature — Octopus Fish
Skitter EelCreature — Fish Crab
Mondo GeckoLegendary Creature — Lizard Mutant
Ms. Marvel, Kamala KhanLegendary Creature — Mutant Inhuman Hero
Talion's MessengerCreature — Faerie Noble
Flying Dolphin-FishCreature — Whale Fish
Piranha FlyCreature — Fish Insect
Cloud MantaCreature — Fish