Ruff, Underdog Champ
Legendary Creature — Dog SoldierPower and toughness3/2
Card text
All Hounds are Dogs. (We'll errata this to be true.)
First strike, lifelink
Underdog — If you've lost a game this match, Ruff, Underdog Champ and other Dogs you control get +1/+1.
Showing Mystery Booster Playtest Cards 2021#10
Price
0.22 $
2 printings · up to 0.55 $
Daily estimate from Scryfall, not a shop quote.
Ruff, Underdog Champ rulings
Once Ruff is revealed in any zone, for the rest of the match, any spell or ability that references the Hound creature type instead references the Dog creature type and all Hounds are Dogs instead. This isn’t a type-changing or text-changing effect. It’s simply time-traveling errata that has been, will have been, or may will be issued.
If a game in a match is a draw, no player lost that game, even if the game was a draw because both players lost the game at the same time.
Ruff, Underdog Champ keyword rules
Lifelink Rule 702.15
Lifelink is a static ability.
Damage dealt by a source with lifelink causes that source’s controller, or its owner if it has no controller, to gain that much life (in addition to any other results that damage causes). See rule .
If an object changes zones before an effect causes it to deal damage, its last known information is used to determine whether it had lifelink.
The lifelink rules function no matter what zone an object with lifelink deals damage from.
If multiple sources with lifelink deal damage at the same time, they cause separate life gain events (see rules –10).
Multiple instances of lifelink on the same object are redundant.
First strike Rule 702.7
First strike is a static ability that modifies the rules for the combat damage step. (See rule , “Combat Damage Step.”)
If at least one attacking or blocking creature has first strike or double strike (see rule ) as the combat damage step begins, the only creatures that assign combat damage in that step are those with first strike or double strike. After that step, instead of proceeding to the end of combat step, the phase gets a second combat damage step. The only creatures that assign combat damage in that step are the remaining attackers and blockers that had neither first strike nor double strike as the first combat damage step began, as well as the remaining attackers and blockers that currently have double strike. After that step, the phase proceeds to the end of combat step.
Giving first strike to a creature without it after combat damage has already been dealt in the first combat damage step won’t preclude that creature from assigning combat damage in the second combat damage step. Removing first strike from a creature after it has already dealt combat damage in the first combat damage step won’t allow it to also assign combat damage in the second combat damage step (unless the creature has double strike).
Multiple instances of first strike on the same creature are redundant.
Ruff, Underdog Champ format legality
Constructed
- StandardNot legal
- PioneerNot legal
- ModernNot legal
- Future StandardNot legal
Eternal
- LegacyNot legal
- VintageNot legal
- PauperNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulNot legal
Commander
- CommanderNot legal
- OathbreakerNot legal
- Pauper CommanderNot legal
- Duel CommanderNot legal
- PreDHNot legal
Arena & online
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- BrawlNot legal
- Standard BrawlNot legal
- Competitive BrawlNot legal
Other
- TLRNot legal
All printings of Ruff, Underdog Champ 2
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