Shah of Naar Isle
Creature — EfreetPower and toughness6/6
Card text
Trample
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature's echo cost is paid, each opponent may draw up to three cards.
Showing Future Sight#119
Price
0.37 $
Foil 1.50 $
9 printings
Daily estimate from Scryfall, not a shop quote.
Shah of Naar Isle rulings
When the echo ability resolves, you may pay
or choose not pay. The first option means Shah of Naar Isle stays on the battlefield and its last ability triggers. The second option means Shah of Naar Isle is sacrificed.
If you use Thick-Skinned Goblin’s ability to pay
instead of Shah of Naar Isle’s echo cost, the Shah’s last ability will trigger.
If you have multiple opponents, each one in turn order chooses whether or not to draw cards, and if so, how many to draw (from zero to three).
Shah of Naar Isle keyword rules
Trample Rule 702.19
Trample is a static ability that modifies the rules for assigning an attacking creature’s combat damage. The ability has no effect when a creature with trample is blocking or is dealing noncombat damage. (See rule , “Combat Damage Step.”)
The controller of an attacking creature with trample first assigns damage to the creature(s) blocking it. Once all those blocking creatures are assigned lethal damage, any excess damage is assigned as its controller chooses among those blocking creatures and the player, planeswalker, or battle the creature is attacking. When checking for assigned lethal damage, take into account damage already marked on the creature and damage from other creatures that’s being assigned during the same combat damage step, but not any abilities or effects that might change the amount of damage that’s actually dealt. The attacking creature’s controller need not assign lethal damage to all those blocking creatures but in that case can’t assign any damage to the player or planeswalker it’s attacking.
Trample over planeswalkers is a variant of trample that modifies the rules for assigning combat damage to planeswalkers. The controller of a creature with trample over planeswalkers assigns that creature’s combat damage as described in rule , with one exception. If that creature is attacking a planeswalker, after lethal damage is assigned to all blocking creatures and damage at least equal to the loyalty of the planeswalker the creature is attacking is assigned to that planeswalker, further excess damage may be assigned as the attacking creature’s controller chooses among those blocking creatures, that planeswalker, and that planeswalker’s controller. When checking for assigned damage equal to a planeswalker’s loyalty, take into account damage from other creatures that’s being assigned during the same combat damage step, but not any abilities or effects that might change the amount of damage that’s actually dealt.
If an attacking creature with trample or trample over planeswalkers is blocked, but there are no creatures blocking it when damage is assigned, its damage is assigned to the defending player and/or planeswalker as though all blocking creatures have been assigned lethal damage.
If a creature with trample over planeswalkers is attacking a planeswalker and that planeswalker is removed from combat, the creature’s damage may be assigned to the defending player once all blocking creatures have been dealt lethal damage or, if there are no blocking creatures when damage is assigned, all its damage is assigned to the defending player. This is an exception to rule , and it does not cause the creature to be attacking that player.
If a creature without trample over planeswalkers is attacking a planeswalker, none of its combat damage can be assigned to the defending player, even if that planeswalker has been removed from combat or the damage the attacking creature could assign is greater than the planeswalker’s loyalty.
Multiple instances of trample on the same creature are redundant. Multiple instances of trample over planeswalkers on the same creature are redundant.
Echo Rule 702.30
Echo is a triggered ability. “Echo [cost]” means “At the beginning of your upkeep, if this permanent came under your control since the beginning of your last upkeep, sacrifice it unless you pay [cost].”
Urza block cards with the echo ability were printed without an echo cost. These cards have been given errata in the Oracle card reference; each one now has an echo cost equal to its mana cost.
Shah of Naar Isle format legality
Constructed
- StandardNot legal
- PioneerNot legal
- ModernLegal
- Future StandardNot legal
Eternal
- LegacyLegal
- VintageLegal
- PauperNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
Commander
- CommanderLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHLegal
Arena & online
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- BrawlNot legal
- Standard BrawlNot legal
- Competitive BrawlNot legal
Other
- TLRNot legal
All printings of Shah of Naar Isle 9
Cards similar to Shah of Naar Isle
Wildfire EmissaryCreature — Efreet
Efreet FlamepainterCreature — Efreet Shaman
Tempest EfreetCreature — Efreet
Burning Palm EfreetCreature — Efreet
Fickle EfreetCreature — Efreet
Atarka EfreetCreature — Efreet Shaman
Hammerheim DeadeyeCreature — Giant Warrior
Subterranean ShamblerCreature — Elemental
Avalanche RidersCreature — Human Nomad
Lightning DragonCreature — Dragon
Show 20 more similar cards
Flamecore ElementalCreature — Elemental
Keldon ChampionCreature — Human Barbarian
Rowdy CrewCreature — Human Pirate
She-Hulk, Jennifer WaltersLegendary Creature — Gamma Berserker Hero
ExtruderArtifact Creature — Juggernaut
Thran War MachineArtifact Creature — Construct
Plargg and NassariLegendary Creature — Orc Efreet
Bloodfire ExpertCreature — Efreet Monk
Ydwen EfreetCreature — Efreet
Smoldering EfreetCreature — Efreet Monk
Capricious EfreetCreature — Efreet
Emissary of GrudgesCreature — Efreet
Urza's BlueprintsArtifact
Thran WeaponryArtifact
Ghitu SlingerCreature — Human Nomad
Shivan RaptorCreature — Dinosaur
Vug LizardCreature — Lizard
Basalt GargoyleCreature — Gargoyle
Keldon VandalsCreature — Human Rogue
Viashino OutriderCreature — Lizard