Silverflame Squire // On Alert
Silverflame Squire
Creature — Human SoldierPower and toughness2/1
Card text
Beacons along the borderlands are lit at any incursion from the wilds.
On Alert
Instant — Adventure
Card text
Target creature gets +2/+2 until end of turn. Untap it. (Then exile this card. You may cast the creature later from exile.)
Showing Throne of Eldraine#31
Price
0.14 $
Foil 0.20 $
14 printings · up to 0.30 $
Daily estimate from Scryfall, not a shop quote.
Silverflame Squire // On Alert rulings
An adventurer card is a permanent card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it's in your graveyard, Giant Killer is a white creature card whose mana value is 1. It can't be the target of the triggered ability of Mystic Sanctuary.
When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card's normal characteristics. The spell's color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics.
If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it's legal to cast that spell. For example, if Giant Killer is exiled with the last ability of Vivien, Champion of the Wilds, you can't cast it as Chop Down.
If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner's graveyard as it resolves. For as long as it remains exiled, that player may cast it as a permanent spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won't be exiled and the spell's controller won't be able to cast it as a permanent later.
If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won't give you permission to cast it as a permanent spell.
You must still follow any timing restrictions and permissions for the permanent spell you cast from exile. Normally, you'll be able to cast it only during your main phase while the stack is empty.
If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it's not possible to cast the copy as a permanent.
If an object becomes a copy of an object that has an Adventure, the copy also has an Adventure. If it changes zones, it will either cease to exist (if it's a token) or cease to be a copy (if it's a nontoken permanent), and so you won't be able to cast it as an Adventure.
If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose.
Casting a card as an Adventure isn't casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Adventure.
On Alert can target a creature that's already untapped. It will still get +2/+2.
Silverflame Squire // On Alert format legality
Constructed
- StandardNot legal
- PioneerLegal
- ModernLegal
- Future StandardNot legal
Eternal
- LegacyLegal
- VintageLegal
- PauperLegal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
Commander
- CommanderLegal
- OathbreakerLegal
- Pauper CommanderLegal
- Duel CommanderLegal
- PreDHNot legal
Arena & online
- HistoricLegal
- TimelessLegal
- AlchemyNot legal
- GladiatorLegal
- BrawlLegal
- Standard BrawlNot legal
- Competitive BrawlLegal
Other
- TLRLegal
All printings of Silverflame Squire // On Alert 14
Cards similar to Silverflame Squire // On Alert
Shepherd of the Flock // Usher to Safety//
Creature — Human Peasant // Instant — Adventure
Ardenvale Tactician // Dizzying Swoop//
Creature — Human Knight // Instant — Adventure
Giant Killer // Chop Down//
Creature — Human Peasant // Instant — Adventure
Besotted Knight // Betroth the Beast//
Creature — Human Knight // Sorcery — Adventure
Steadfast CatharCreature — Human Soldier
Tenth District GuardCreature — Human Soldier
Coppercoat VanguardCreature — Human Soldier
Veteran ArmorerCreature — Human Soldier
Stoic ChampionCreature — Human Soldier
Cloudreach CavalryCreature — Human Soldier
Show 20 more similar cards
Kjeldoran OutriderCreature — Human Soldier
Auriok SteelshaperCreature — Human Soldier
Baneslayer AspirantCreature — Human Soldier
Kjeldoran GuardCreature — Human Soldier
The Howling CommandosLegendary Creature — Human Soldier Hero
Auriok SunchaserCreature — Human Soldier
Sunlit HopliteCreature — Human Soldier
Phalanx VanguardCreature — Human Soldier
Paliano VanguardCreature — Human Soldier
Consul's LieutenantCreature — Human Soldier
Ambush ParatrooperCreature — Human Soldier
Stalwart Shield-BearersCreature — Human Soldier
Icatian LieutenantCreature — Human Soldier
Bearer of GloryCreature — Human Soldier
Veteran ArmorsmithCreature — Human Soldier
Benalish PartisanCreature — Human Soldier
Horn of Valhalla // Ysgard's Call//
Artifact — Equipment // Sorcery — Adventure
Bofur, Reliable Guardian // Concerted Care//
Legendary Creature — Dwarf Scout // Instant — Adventure
Velvetwing Butterflies // Gaze in Wonder//
Creature — Insect // Instant — Adventure
Blessed Hippogriff // Tyr's Blessing//
Creature — Hippogriff // Instant — Adventure