Sivriss, Nightmare Speaker
Legendary Creature — Snake Cleric WarlockPower and toughness3/3
Card text
, Sacrifice another creature or an artifact: For each opponent, you mill a card, then return that card from your graveyard to your hand unless that player pays 3 life. (To mill a card, put the top card of your library into your graveyard.)
Choose a Background (You can have a Background as a second commander.)
Showing Commander Legends: Battle for Baldur's Gate#148
Price
0.09 $
Foil 0.25 $
23 printings · up to 0.21 $
Daily estimate from Scryfall, not a shop quote.
Sivriss, Nightmare Speaker rulings
To resolve the activated ability, first mill a card for the first opponent in turn order. That player chooses whether to pay 3 life or not. The card is returned to your hand unless they paid the life. Then mill a card for the next opponent, and so on.
If Sivriss somehow becomes an artifact, you may sacrifice it to its own ability.
Choose a Background is a variant of the partner ability. You may have two commanders if one of them is a legendary creature with the choose a background ability and the other is a legendary Background enchantment. Backgrounds and cards with choose a Background do not interact with cards which have any other partner ability.
If your Commander deck has two commanders, you can include only cards whose own color identities are also found in your commanders’ combined color identities.
Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.
If your commander loses the choose a Background ability or stops being a Background during the game, as appropriate, it is still your commander.
Once the game begins, your two commanders are tracked separately. If you cast one, you won’t have to pay an additional
the first time you cast the other. A player loses the game after having been dealt 21 combat damage from any one of them, not from both of them combined (although your Background won’t usually be a creature anyway).
If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.
An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
You can choose two commanders that are the same color or colors.
If a card refers to a commander creature you own, a Background won't usually be counted or included for that effect. If another spell or ability causes your Background to become a creature, however, it will be included. Any effect that refers to your commander or a commander you own or control without specifying creature will apply to a Background that is your commander, as appropriate.
If you control a Background that grants an ability to commander creatures you own, and you own more than one commander creature, each of them will have that ability.
Sivriss, Nightmare Speaker keyword rules
Mill Rule 701.13
For a player to mill a number of cards, that player puts that many cards from the top of their library into their graveyard.
A player can’t mill a number of cards greater than the number of cards in their library. If given the choice to do so, they can’t choose to take that action. If instructed to do so, they mill as many as possible. Similarly, the player can’t pay a cost that includes milling a number of cards greater than the number of cards in their library.
An effect that refers to a milled card can find that card in the zone it moved to from the library, as long as that zone is a public zone.
If an ability checks information about a single milled card but more than one card was milled, that ability refers to each of the milled cards. If that ability asks for any information about the milled card, such as a characteristic or mana value, it gets multiple answers. If these answers are used to determine the value of a variable, the sum of the answers is used. If that ability performs any actions on “the” card, it performs that action on each milled card. If that ability performs any actions on “a” card, the controller of the ability chooses which card is affected.
Sivriss, Nightmare Speaker format legality
Constructed
- StandardNot legal
- PioneerNot legal
- ModernNot legal
- Future StandardNot legal
Eternal
- LegacyLegal
- VintageLegal
- PauperNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulNot legal
Commander
- CommanderLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
Arena & online
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- BrawlNot legal
- Standard BrawlNot legal
- Competitive BrawlNot legal
Other
- TLRNot legal
All printings of Sivriss, Nightmare Speaker 23
Cards similar to Sivriss, Nightmare Speaker
Ashcoat of the Shadow SwarmLegendary Creature — Rat Warlock
Dawnhand EulogistCreature — Elf Warlock
Venomous HierophantCreature — Gorgon Cleric
Eerie SoultenderCreature — Spirit Cleric
Shadowheart, Dark JusticiarLegendary Creature — Human Elf Cleric
Carrion GrubCreature — Insect
Ravenous GigamoleCreature — Mole Horror
Billowing ShriekmassCreature — Spirit
Madame Hydra, ReanimatedLegendary Creature — Human Horror Villain
Ceti EelCreature — Worm
Show 20 more similar cards
Viconia, Drow ApostateLegendary Creature — Elf Cleric
Scathing Shadelock // Venomous Words//
Creature — Snake Warlock // Sorcery
Sidisi, Regent of the MireLegendary Creature — Zombie Snake Warlock
Daggerfang DuoCreature — Rat Squirrel
Gorging VultureCreature — Bird
Crow of Dark TidingsCreature — Zombie Bird
Eyeblight CullersCreature — Elf Warrior
Screaming PhantomCreature — Spirit
Venomized CatCreature — Symbiote Cat Villain
Black Widow, Daring OperativeLegendary Creature — Human Spy Hero
Renegade ReaperCreature — Angel Berserker
Shinra ReinforcementsCreature — Human Soldier
HYDRA TroopersCreature — Human Soldier Villain
Doombot HarbingerArtifact Creature — Robot Villain
Undead ButlerCreature — Zombie
Wailing GhoulCreature — Zombie
DreadhoundCreature — Demon Dog
Mire TritonCreature — Zombie Merfolk
Scarblade ScoutCreature — Elf Scout
Deathcap MarionetteCreature — Fungus