Song-Mad Treachery // Song-Mad Ruins
Song-Mad Treachery
Sorcery
Card text
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
"I'm not proud of the things I did. But all I could think about at the time was how to make the noise stop." —Yavotz, Sea Gate Expeditionary House
Song-Mad Ruins
Land
Card text
This land enters tapped.
: Add
.
"They call it the Singing City, but those eerie sounds aren't music. They worm their way into your brain until rational thought is impossible." —Yavotz, Sea Gate Expeditionary House
Showing Zendikar Rising#165
Price
0.19 $
Foil 0.37 $
11 printings
Daily estimate from Scryfall, not a shop quote.
Song-Mad Treachery // Song-Mad Ruins rulings
Song-Mad Treachery can target any creature, even one that's untapped or one you already control.
Gaining control of a creature doesn't cause you to gain control of any Auras or Equipment attached to it.
There is a single triangle icon in the top left corner of the front face. There is a double triangle icon in the top left corner of the back face.
To determine whether it is legal to play a modal double-faced card, consider only the characteristics of the face you're playing and ignore the other face's characteristics.
If an effect allows you to play a specific modal double-faced card, you may cast it as a spell or play it as a land, as determined by which face you choose to play. If an effect allows you to cast (rather than "play") a specific modal double-faced card, you can't play it as a land.
If an effect allows you to play a land or cast a spell from among a group of cards, you may play or cast a modal double-faced card with any face that fits the criteria of that effect.
The mana value of a modal double-faced card is based on the characteristics of the face that's being considered. On the stack and battlefield, consider whichever face is up. In all other zones, consider only the front face. This is different than how the mana value of a transforming double-faced card is determined.
A modal double-faced card can't be transformed or be put onto the battlefield transformed. Ignore any instruction to transform a modal double-faced card or to put one onto the battlefield transformed.
If an effect puts a double-faced card onto the battlefield, it enters with its front face up. If that front face can't be put onto the battlefield, it doesn't enter the battlefield.
If an effect instructs a player to choose a card name, the name of either face may be chosen. If that effect or a linked ability refers to a spell with the chosen name being cast and/or a land with the chosen name being played, it considers only the chosen name, not the other face's name.
In the Commander variant, a double-faced card's color identity is determined by the mana costs and mana symbols in the rules text of both faces combined. If either face has a color indicator or basic land type, those are also considered.
Song-Mad Treachery // Song-Mad Ruins format legality
Constructed
- StandardNot legal
- PioneerLegal
- ModernLegal
- Future StandardNot legal
Eternal
- LegacyLegal
- VintageLegal
- PauperNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
Commander
- CommanderLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
Arena & online
- HistoricLegal
- TimelessLegal
- AlchemyNot legal
- GladiatorLegal
- BrawlLegal
- Standard BrawlNot legal
- Competitive BrawlLegal
Other
- TLRNot legal
All printings of Song-Mad Treachery // Song-Mad Ruins 11
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