Soulblade Renewer
Creature — Elf WarriorPower and toughness2/2
Card text
Partner with Soulblade Corrupter (When this creature enters, target player may put Soulblade Corrupter into their hand from their library, then shuffle.)
When this creature enters, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)
Showing Battlebond#18
Price
0.16 $
Foil 0.69 $
4 printings
Daily estimate from Scryfall, not a shop quote.
Soulblade Renewer rulings
"Partner with [name]" represents two abilities. The first is a triggered ability: "When this permanent enters the battlefield, target player may search their library for a card named [name], reveal it, put it into their hand, then shuffle their library."
Note that the target player searches their library (which may be affected by effects such as that of Stranglehold) and that the card they find is revealed, even though these words aren't included in the ability's reminder text.
A nonlegendary creature can't be your commander, even if it has a "partner with" ability.
You can't put more than one +1/+1 counter on any one target using the support action.
Support can target a creature another player controls.
If a spell with support has other abilities that target creatures, those abilities and the support ability can target the same creature.
If some, but not all, targets for a spell become illegal, the remaining targets are affected as appropriate. If all of a spell's targets become illegal, that spell doesn't resolve.
Soulblade Renewer keyword rules
Support Rule 701.35
“Support N” on a permanent means “Put a +1/+1 counter on each of up to N other target creatures.” “Support N” on an instant or sorcery spell means “Put a +1/+1 counter on each of up to N target creatures.”
Partner Rule 702.124
Partner abilities are keyword abilities that modify the rules for deck construction in the Commander variant (see rule ), and they function before the game begins. Each partner ability allows you to designate two legendary cards as your commander rather than one. Each partner ability has its own requirements for those two commanders. The partner abilities are: partner, partner with [name], friends forever, choose a Background, and Doctor’s companion.
Your deck must contain exactly 100 cards, including its two commanders. Both commanders begin the game in the command zone.
A rule or effect that refers to your commander’s color identity refers to the combined color identities of your two commanders. See rule .
Except for determining the color identity of your commander, the two commanders function independently. When casting a commander with partner, ignore how many times your other commander has been cast (see rule ). When determining whether a player has been dealt 21 or more combat damage by the same commander, consider damage from each of your two commanders separately (see rule ).
If an effect refers to your commander while you have two commanders, it refers to either one. If an effect causes you to perform an action on your commander and it could affect both, you choose which it refers to at the time the effect is applied.
Different partner abilities are distinct from one another and cannot be combined. For example, you cannot designate two cards as your commander if one of them has “partner” and the other has “partner with [name].”
If a legendary card has more than one partner ability, you may choose which one to use when designating your commander, but you can’t use both. Notably, no partner ability or combination of partner abilities can ever let a player have more than two commanders.
“Partner” means “You may designate two legendary creature cards as your commander rather than one if each of them has partner.”
“Partner with [name]” represents two abilities. It means “You may designate two legendary creature cards as your commander rather than one if each has a ‘partner with [name]’ ability with the other’s name” and “When this permanent enters, target player may search their library for a card named [name], reveal it, put it into their hand, then shuffle.”
“Friends forever” means “You may designate two legendary creature cards as your commander rather than one if each of them has friends forever.”
“Choose a Background” means “You may designate two cards as your commander rather than one if one of them is this card and the other is a legendary Background enchantment card.” You can’t designate two cards as your commander if one has a “choose a Background” ability and the other is not a legendary Background enchantment card, and legendary Background enchantment cards can’t be your commander unless you have also designated a commander with “choose a Background.”
“Doctor’s companion” means “You may designate two legendary creature cards as your commander rather than one if one of them is this card and the other is a legendary Time Lord Doctor creature card that has no other creature types.”
If an effect refers to a partner ability by name, it means only that partner ability and not any others. If an effect refers to the partner ability or cards with partner and doesn’t mention a specific variant of the partner ability by name, it is referring only to partner, partner with [name], or cards with either of those abilities, and does not refer to any other partner variant.
Soulblade Renewer format legality
Constructed
- StandardNot legal
- PioneerNot legal
- ModernNot legal
- Future StandardNot legal
Eternal
- LegacyLegal
- VintageLegal
- PauperNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulNot legal
Commander
- CommanderLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
Arena & online
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- BrawlNot legal
- Standard BrawlNot legal
- Competitive BrawlNot legal
Other
- TLRNot legal
All printings of Soulblade Renewer 4
Cards similar to Soulblade Renewer
Cazur, Ruthless StalkerLegendary Creature — Human Warrior
Numa, Joraga ChieftainLegendary Creature — Elf Warrior
Gorm the GreatLegendary Creature — Giant Warrior
Rocksteady, Mutant MarauderLegendary Creature — Rhino Mutant
Gladehart CavalryCreature — Elf Knight
Generous PatronCreature — Elf Advisor
Nath's EliteCreature — Elf Warrior
Ley WeaverCreature — Human Druid
Pir, Imaginative RascalLegendary Creature — Human
Nissa's JudgmentSorcery
Show 20 more similar cards
Ich-Tekik, Salvage SplicerLegendary Creature — Phyrexian Human Artificer
Saddleback LagacCreature — Lizard
Selvala's EnforcerCreature — Elf Warrior
Ivy Lane DenizenCreature — Elf Warrior
Chance-Met ElvesCreature — Elf Warrior
Inspired TethermageCreature — Elf Warrior
Wurmskin ForgerCreature — Elf Warrior
Winnower PatrolCreature — Elf Warrior
Cryptid InspectorCreature — Elf Warrior
Serpent-Blade AssailantCreature — Elf Warrior
Elvish VanguardCreature — Elf Warrior
Decorated ChampionCreature — Elf Warrior
Growth-Chamber GuardianCreature — Elf Crab Warrior
Pelt CollectorCreature — Elf Warrior
Elvish HandservantCreature — Elf Warrior
Grizzled OutriderCreature — Elf Warrior
Tajuru PathwardenCreature — Elf Warrior Ally
Lifecraft CavalryCreature — Elf Warrior
Tajuru WarcallerCreature — Elf Warrior Ally
Wildwood EscortCreature — Elf Warrior