Squall, Gunblade Duelist
Legendary Creature — Human MercenaryPower and toughness3/2
Card text
First strike
As Squall enters, choose a number.
Whenever one or more creatures attack one of your opponents, if any of those creatures have power or toughness equal to the chosen number, Squall deals damage equal to its power to defending player.
Showing Final Fantasy Commander#453
Price
4.73 $
Foil 4.51 $
1 printing
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Squall, Gunblade Duelist rulings
Squall's last ability checks the power and toughness of the attacking creatures at the moment it would trigger. If none of them have power or toughness equal to the chosen number, the ability won't trigger at all. If it does trigger, the ability will check the power and toughness of those creatures as it tries to resolve. If none of them have power or toughness equal to the chosen number, the ability won't resolve and none of its effects will happen. If any of those creatures have left the battlefield since the first time the ability checked their power and toughness, use their power and toughness as they last existed on the battlefield.
If Squall isn't on the battlefield as its last ability resolves, use its power as it last existed on the battlefield to determine how much damage the ability deals.
Squall, Gunblade Duelist keyword rules
First strike Rule 702.7
First strike is a static ability that modifies the rules for the combat damage step. (See rule , “Combat Damage Step.”)
If at least one attacking or blocking creature has first strike or double strike (see rule ) as the combat damage step begins, the only creatures that assign combat damage in that step are those with first strike or double strike. After that step, instead of proceeding to the end of combat step, the phase gets a second combat damage step. The only creatures that assign combat damage in that step are the remaining attackers and blockers that had neither first strike nor double strike as the first combat damage step began, as well as the remaining attackers and blockers that currently have double strike. After that step, the phase proceeds to the end of combat step.
Giving first strike to a creature without it after combat damage has already been dealt in the first combat damage step won’t preclude that creature from assigning combat damage in the second combat damage step. Removing first strike from a creature after it has already dealt combat damage in the first combat damage step won’t allow it to also assign combat damage in the second combat damage step (unless the creature has double strike).
Multiple instances of first strike on the same creature are redundant.
Squall, Gunblade Duelist format legality
Constructed
- StandardNot legal
- PioneerNot legal
- ModernNot legal
- Future StandardNot legal
Eternal
- LegacyLegal
- VintageLegal
- PauperNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulNot legal
Commander
- CommanderLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
Arena & online
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- BrawlNot legal
- Standard BrawlNot legal
- Competitive BrawlNot legal
Other
- TLRLegal
All printings of Squall, Gunblade Duelist 1
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