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Stormwing Dragon

five generic manaone red manaCreature — DragonPower and toughness3/3

Card text

Flying, first strike

Megamorph five generic manaone red manaone red mana (You may cast this card face down as a 2/2 creature for three generic mana. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When this creature is turned face up, put a +1/+1 counter on each other Dragon creature you control.

Showing Dragons of Tarkir#159

Price

0.21 $

Foil 0.50 $

11 printings

Daily estimate from Scryfall, not a shop quote.

Stormwing Dragon rulings

  • Turning a face-down creature with megamorph face up and putting a +1/+1 counter on it is a special action. It doesn’t use the stack and can’t be responded to.

  • If a face-down creature with megamorph is turned face up some other way (for example, if you manifest a card with megamorph and then pay its mana cost to turn it face up), you won’t put a +1/+1 counter on it.

  • Megamorph is a variant of the morph ability. You can find more information on morph on cards with morph from the Khans of Tarkir set.

Stormwing Dragon keyword rules

Flying Rule 702.9

Flying is an evasion ability.

A creature with flying can’t be blocked except by creatures with flying and/or reach. A creature with flying can block a creature with or without flying. (See rule , “Declare Blockers Step,” and rule , “Reach.”)

Multiple instances of flying on the same creature are redundant.

First strike Rule 702.7

First strike is a static ability that modifies the rules for the combat damage step. (See rule , “Combat Damage Step.”)

If at least one attacking or blocking creature has first strike or double strike (see rule ) as the combat damage step begins, the only creatures that assign combat damage in that step are those with first strike or double strike. After that step, instead of proceeding to the end of combat step, the phase gets a second combat damage step. The only creatures that assign combat damage in that step are the remaining attackers and blockers that had neither first strike nor double strike as the first combat damage step began, as well as the remaining attackers and blockers that currently have double strike. After that step, the phase proceeds to the end of combat step.

Giving first strike to a creature without it after combat damage has already been dealt in the first combat damage step won’t preclude that creature from assigning combat damage in the second combat damage step. Removing first strike from a creature after it has already dealt combat damage in the first combat damage step won’t allow it to also assign combat damage in the second combat damage step (unless the creature has double strike).

Multiple instances of first strike on the same creature are redundant.

Stormwing Dragon format legality

Constructed

  • StandardNot legal
  • PioneerLegal
  • ModernLegal
  • Future StandardNot legal

Eternal

  • LegacyLegal
  • VintageLegal
  • PauperNot legal
  • PremodernNot legal
  • Old SchoolNot legal
  • Penny DreadfulNot legal

Commander

  • CommanderLegal
  • OathbreakerLegal
  • Pauper CommanderNot legal
  • Duel CommanderLegal
  • PreDHNot legal

Arena & online

  • HistoricNot legal
  • TimelessNot legal
  • AlchemyNot legal
  • GladiatorNot legal
  • BrawlNot legal
  • Standard BrawlNot legal
  • Competitive BrawlNot legal

Other

  • TLRNot legal

All printings of Stormwing Dragon 11

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Card data

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