Tainted Adversary
Creature — ZombiePower and toughness2/3
Card text
Deathtouch
When this creature enters, you may pay any number of times. When you pay this cost one or more times, put that many +1/+1 counters on this creature, then create twice that many 2/2 black Zombie creature tokens with decayed. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)
Showing Innistrad: Midnight Hunt#124
Price
1.34 $
Foil 3.44 $
21 printings · up to 2.57 $
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Tainted Adversary rulings
Once a creature with decayed attacks, it will be sacrificed at end of combat, even if it no longer has decayed at that time.
Decayed does not create any attacking requirements. You may choose not to attack with a creature that has decayed.
After you pay the
cost one or more times, a second ability triggers. Players may respond to the new ability at that point. As that ability resolves, Tainted Adversary gets its counters and the tokens are created.
Decayed does not grant haste. Creatures with decayed that enter the battlefield during your turn may not attack until your next turn.
Decayed represents a static ability and a triggered ability. "Decayed" means "This creature can't block" and "When this creature attacks, sacrifice it at end of combat."
Tainted Adversary keyword rules
Deathtouch Rule 702.2
Deathtouch is a static ability.
A creature with toughness greater than 0 that’s been dealt damage by a source with deathtouch since the last time state-based actions were checked is destroyed as a state-based action. See rule 704.
Any nonzero amount of combat damage assigned to a creature by a source with deathtouch is considered to be lethal damage for the purposes of determining if a proposed combat damage assignment is valid, regardless of that creature’s toughness. See rules –d.
The deathtouch rules function no matter what zone an object with deathtouch deals damage from.
If an object changes zones before an effect causes it to deal damage, its last known information is used to determine whether it had deathtouch.
Multiple instances of deathtouch on the same object are redundant.
Tainted Adversary format legality
Constructed
- StandardNot legal
- PioneerLegal
- ModernLegal
- Future StandardNot legal
Eternal
- LegacyLegal
- VintageLegal
- PauperNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
Commander
- CommanderLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
Arena & online
- HistoricLegal
- TimelessLegal
- AlchemyNot legal
- GladiatorLegal
- BrawlLegal
- Standard BrawlNot legal
- Competitive BrawlLegal
Other
- TLRLegal
All printings of Tainted Adversary 21
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