Tangleweave Armor
Artifact — Equipment
Card text
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)
Equipped creature gets +X/+X, where X is the greatest mana value among your commanders.
Equip
Showing Foundations Commander#234
Price
0.28 $
14 printings · up to 0.36 $
Daily estimate from Scryfall, not a shop quote.
Tangleweave Armor rulings
It doesn't matter where your commander is (or commanders are, if you have more than one because of the partner ability or similar). The bonus will be calculated using your commander's current characteristics. (Mana value typically doesn't change, but your commander may become a copy of something else.)
The Germ token enters the battlefield as a 0/0 creature and the Equipment becomes attached to it before state-based actions would cause the token to die. Abilities that trigger as the token enters the battlefield see that a 0/0 creature entered the battlefield.
Like other Equipment, each Equipment with living weapon has an equip cost. You can pay this cost to attach an Equipment to another creature you control. Once the Germ token is no longer equipped, it will be put into your graveyard and subsequently cease to exist, unless another effect raises its toughness above 0.
If the Germ token is destroyed, the Equipment remains on the battlefield as with any other Equipment.
If the living weapon trigger causes two Germs to be created (due to an effect such as that of Doubling Season), the Equipment becomes attached to one of them. The other will be put into your graveyard and subsequently cease to exist, unless another effect raises its toughness above 0.
Tangleweave Armor keyword rules
Equip Rule 702.6
Equip is an activated ability of Equipment cards. “Equip [cost]” means “[Cost]: Attach this permanent to target creature you control. Activate only as a sorcery.”
For more information about Equipment, see rule , “Artifacts.”
Equip abilities may further restrict what creatures may be chosen as legal targets. Such restrictions usually appear in the form “Equip [quality]” or “Equip [quality] creature.” These equip abilities may legally target only a creature that’s controlled by the player activating the ability and that has the chosen quality. Additional restrictions for an equip ability don’t restrict what the Equipment may be attached to.
If a permanent has multiple equip abilities, any of its equip abilities may be activated.
“Equip planeswalker” is a variant of the equip ability. “Equip planeswalker [cost]” means “[Cost]: Attach this permanent to target planeswalker you control as though that planeswalker were a creature. Activate only as a sorcery.”
Living weapon Rule 702.92
Living weapon is a triggered ability. “Living weapon” means “When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this Equipment to it.”
Tangleweave Armor format legality
Constructed
- StandardNot legal
- PioneerNot legal
- ModernNot legal
- Future StandardNot legal
Eternal
- LegacyLegal
- VintageLegal
- PauperNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulNot legal
Commander
- CommanderLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
Arena & online
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- BrawlNot legal
- Standard BrawlNot legal
- Competitive BrawlNot legal
Other
- TLRNot legal
All printings of Tangleweave Armor 14
Cards similar to Tangleweave Armor
Colossal DreadmaskArtifact — Equipment
SkinwingArtifact — Equipment
BonehoardArtifact — Equipment
NettlecystArtifact — Equipment
ScytheclawArtifact — Equipment
SickleslicerArtifact — Equipment
StrandwalkerArtifact — Equipment
BatterskullArtifact — Equipment
Bitterthorn, Nissa's AnimusLegendary Artifact — Equipment
MortarpodArtifact — Equipment
Show 20 more similar cards
BatterboneArtifact — Equipment
NecropouncerArtifact — Equipment
Flayer HuskArtifact — Equipment
Kaldra CompleatLegendary Artifact — Equipment
Wolfrider's SaddleArtifact — Equipment
Fractal HarnessArtifact — Equipment
Bard's BowArtifact — Equipment
Sylvok Battle-ChairArtifact — Equipment
Moonsilver SpearArtifact — Equipment
Starforged SwordArtifact — Equipment
Elven BowArtifact — Equipment
Summoner's GrimoireArtifact — Book Equipment
Sword of Body and MindArtifact — Equipment
Andúril, Flame of the WestLegendary Artifact — Equipment
Sigiled Sword of ValeronArtifact — Equipment
Slayer's PlateArtifact — Equipment
Sword of Dungeons & DragonsArtifact — Equipment
Fishing GearArtifact — Equipment
GlimmerlightArtifact — Equipment
Captain's ClawsArtifact — Equipment