Temperamental Oozewagg
Creature — Ooze BrushwaggPower and toughness4/4
Card text
: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)
Modified creatures you control have trample. (Equipment, Auras you control, and counters are modifications.)
Its position on the food chain causes great confusion in everyone from hunters to other monsters.
Showing Modern Horizons 3#172
Price
0.16 $
Foil 0.30 $
8 printings
Daily estimate from Scryfall, not a shop quote.
Temperamental Oozewagg rulings
An Aura controlled by another player does not cause a creature you control to be modified.
A creature with a counter on it is considered modified no matter what kind of counter it is or which player put it on that creature.
A creature that is equipped is considered modified no matter who controls the Equipment that's attached to it.
You can always activate an ability that will cause a creature to adapt. As that ability resolves, if the creature has a +1/+1 counter on it for any reason, you simply won't put any +1/+1 counters on it.
If a creature somehow loses all of its +1/+1 counters, it can adapt again and get more +1/+1 counters.
Temperamental Oozewagg keyword rules
Adapt Rule 701.43
“Adapt N” means “If this permanent has no +1/+1 counters on it, put N +1/+1 counters on it.”
Temperamental Oozewagg format legality
Constructed
- StandardNot legal
- PioneerNot legal
- ModernLegal
- Future StandardNot legal
Eternal
- LegacyLegal
- VintageLegal
- PauperLegal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulNot legal
Commander
- CommanderLegal
- OathbreakerLegal
- Pauper CommanderLegal
- Duel CommanderLegal
- PreDHNot legal
Arena & online
- HistoricLegal
- TimelessLegal
- AlchemyNot legal
- GladiatorLegal
- BrawlLegal
- Standard BrawlNot legal
- Competitive BrawlLegal
Other
- TLRNot legal
All printings of Temperamental Oozewagg 8
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