Tidebinder Mage
Creature — Merfolk WizardPower and toughness2/2
Card text
When this creature enters, tap target red or green creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control this creature.
Showing Magic 2014#73
Price
0.38 $
Foil 0.51 $
14 printings
Daily estimate from Scryfall, not a shop quote.
Tidebinder Mage rulings
If you lose control of Tidebinder Mage between when it entered the battlefield and when the ability resolves, the target creature will become tapped. However, it won’t be affected by the other effect and will untap as normal during its controller’s untap step.
If another player gains control of Tidebinder Mage, the creature will no longer be affected by the ability preventing it from untapping, even if you later regain control of Tidebinder Mage.
If you gain control of the creature that’s being prevented from untapping, that creature won’t untap during your untap step for as long as you control Tidebinder Mage.
The ability can target a tapped creature. If the targeted creature is already tapped when it resolves, that creature just remains tapped and doesn’t untap during its controller’s next untap step.
Tidebinder Mage format legality
Constructed
- StandardNot legal
- PioneerLegal
- ModernLegal
- Future StandardNot legal
Eternal
- LegacyLegal
- VintageLegal
- PauperNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulLegal
Commander
- CommanderLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
Arena & online
- HistoricLegal
- TimelessLegal
- AlchemyNot legal
- GladiatorLegal
- BrawlLegal
- Standard BrawlNot legal
- Competitive BrawlLegal
Other
- TLRLegal
All printings of Tidebinder Mage 14
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