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Vibrance

three generic manaone red or green manaone red or green manaCreature — Elemental IncarnationPower and toughness4/4

Card text

When this creature enters, if one red manaone red mana was spent to cast it, this creature deals 3 damage to any target.

When this creature enters, if one green manaone green mana was spent to cast it, search your library for a land card, reveal it, put it into your hand, then shuffle. You gain 2 life.

Evoke one red or green manaone red or green mana

Showing Lorwyn Eclipsed#249

Price

2.41 $

Foil 3.59 $

8 printings · up to 3.45 $

Daily estimate from Scryfall, not a shop quote.

Vibrance rulings

  • Vibrance's first and second abilities care about what mana was spent to pay its total cost, not just what mana was spent to pay the hybrid mana symbols in its cost.

  • If you pay the evoke cost, you can have the creature's own triggered ability or abilities resolve before the evoke triggered ability. You can cast spells after that ability resolves but before you have to sacrifice the creature.

  • Vibrance's first and second abilities check to see if at least two mana of the appropriate colors were spent to pay Vibrance's cost. It doesn't matter if more than two mana of that color was spent; the effect isn't multiplied.

  • If this spell is copied, the copy will not have had any colors of mana paid for it, no matter what colors were spent on the original spell.

  • To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an evoke cost), add any cost increases, then apply any cost reductions. The mana value of the spell is determined by only its mana cost, no matter what the total cost to cast that spell was.

Vibrance keyword rules

Evoke Rule 702.74

Evoke represents two abilities: a static ability that functions in any zone from which the card with evoke can be cast and a triggered ability that functions on the battlefield. “Evoke [cost]” means “You may cast this card by paying [cost] rather than paying its mana cost” and “When this permanent enters, if its evoke cost was paid, its controller sacrifices it.” Casting a spell for its evoke cost follows the rules for paying alternative costs in rules and –h.

Vibrance format legality

Constructed

  • StandardLegal
  • PioneerLegal
  • ModernLegal
  • Future StandardLegal

Eternal

  • LegacyLegal
  • VintageLegal
  • PauperNot legal
  • PremodernNot legal
  • Old SchoolNot legal
  • Penny DreadfulNot legal

Commander

  • CommanderLegal
  • OathbreakerLegal
  • Pauper CommanderNot legal
  • Duel CommanderLegal
  • PreDHNot legal

Arena & online

  • HistoricLegal
  • TimelessLegal
  • AlchemyLegal
  • GladiatorLegal
  • BrawlLegal
  • Standard BrawlLegal
  • Competitive BrawlLegal

Other

  • TLRNot legal

All printings of Vibrance 8

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Card data

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