Vine Snare
Instant
Card text
Prevent all combat damage that would be dealt this turn by creatures with power 4 or less.
Nissa found that the vines of the marsh could ensnare just as well as forest vines could—maybe even better.
Showing Magic Origins#205
Price
0.13 $
Foil 0.20 $
11 printings
Daily estimate from Scryfall, not a shop quote.
Vine Snare rulings
Check the power of each creature as it would deal combat damage to determine if that damage is prevented. It doesn’t matter what any creature’s power is as Vine Snare resolves.
Vine Snare format legality
Constructed
- StandardNot legal
- PioneerLegal
- ModernLegal
- Future StandardNot legal
Eternal
- LegacyLegal
- VintageLegal
- PauperLegal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulNot legal
Commander
- CommanderLegal
- OathbreakerLegal
- Pauper CommanderLegal
- Duel CommanderLegal
- PreDHNot legal
Arena & online
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- BrawlNot legal
- Standard BrawlNot legal
- Competitive BrawlNot legal
Other
- TLRLegal
All printings of Vine Snare 11
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