Witherbloom Command
Sorcery
Card text
Choose two —
• Target player mills three cards, then you return a land card from your graveyard to your hand.
• Destroy target noncreature, nonland permanent with mana value 2 or less.
• Target creature gets -3/-1 until end of turn.
• Target opponent loses 2 life and you gain 2 life.
Showing Strixhaven: School of Mages#248
Price
0.54 $
Foil 0.77 $
21 printings · up to 2.02 $
Daily estimate from Scryfall, not a shop quote.
Witherbloom Command rulings
If at least one target is still legal as Witherbloom Command tries to resolve, it will resolve and do as much as it can.
If you target yourself with the first mode, you may return any land card to your hand, including one you just milled or one that was already there.
If all of Witherbloom Command's targets are illegal as it tries to resolve, it will do nothing.
Witherbloom Command keyword rules
Mill Rule 701.13
For a player to mill a number of cards, that player puts that many cards from the top of their library into their graveyard.
A player can’t mill a number of cards greater than the number of cards in their library. If given the choice to do so, they can’t choose to take that action. If instructed to do so, they mill as many as possible. Similarly, the player can’t pay a cost that includes milling a number of cards greater than the number of cards in their library.
An effect that refers to a milled card can find that card in the zone it moved to from the library, as long as that zone is a public zone.
If an ability checks information about a single milled card but more than one card was milled, that ability refers to each of the milled cards. If that ability asks for any information about the milled card, such as a characteristic or mana value, it gets multiple answers. If these answers are used to determine the value of a variable, the sum of the answers is used. If that ability performs any actions on “the” card, it performs that action on each milled card. If that ability performs any actions on “a” card, the controller of the ability chooses which card is affected.
Witherbloom Command format legality
Constructed
- StandardNot legal
- PioneerLegal
- ModernLegal
- Future StandardNot legal
Eternal
- LegacyLegal
- VintageLegal
- PauperNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulNot legal
Commander
- CommanderLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
Arena & online
- HistoricLegal
- TimelessLegal
- AlchemyNot legal
- GladiatorLegal
- BrawlLegal
- Standard BrawlNot legal
- Competitive BrawlLegal
Other
- TLRLegal
All printings of Witherbloom Command 21
Cards similar to Witherbloom Command
Drown in FilthSorcery
Collective BrutalitySorcery
Scout the CitySorcery
Pestilent Cauldron // Restorative BurstArtifact // Sorcery
Death FrenzySorcery
Ruinous WaterbendingSorcery — Lesson
Mind DrainSorcery
Vicious RumorsSorcery
Let's Play a GameSorcery
Colossal Badger // Dig Deep//
Creature — Badger // Sorcery — Adventure
Show 20 more similar cards
Virtue of Persistence // Locthwain Scorn//
Enchantment // Sorcery — Adventure
Harald Unites the ElvesEnchantment — Saga
Umezawa's CharmInstant
SavorInstant
Umezawa's JitteLegendary Artifact — Equipment
Moment of CravingInstant
Life of Toshiro Umezawa // Memory of ToshiroEnchantment — Saga // Enchantment Creature — Human Samurai
Lonely EndInstant
Something Worth SavingInstant
Leaves from the VineEnchantment — Saga
Skola GrovedancerEnchantment Creature — Satyr Druid
Dredger's InsightEnchantment
Mire TritonCreature — Zombie Merfolk
The Binding of the TitansEnchantment — Saga
Cache GrabInstant
Town GreeterCreature — Human Citizen
Sparring DummyArtifact Creature — Scarecrow
First ContactInstant
Doom's Servo-GuardsArtifact Creature — Robot Villain
Trystan, Callous Cultivator // Trystan, Penitent CullerLegendary Creature — Elf Druid // Legendary Creature — Elf Warlock