Young Blue Dragon // Sand Augury
Young Blue Dragon
Creature — DragonPower and toughness3/3
Card text
Flying
"I see the far side of tomorrow and the lost memories of queens. What do you wish to learn?"
Sand Augury
Sorcery — Adventure
Card text
Scry 1, then draw a card. (Then exile this card. You may cast the creature later from exile.)
Showing Commander Legends: Battle for Baldur's Gate#106
Price
0.24 $
Foil 0.36 $
9 printings
Daily estimate from Scryfall, not a shop quote.
Young Blue Dragon // Sand Augury rulings
An adventurer card is a permanent card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it’s in your graveyard, Altar of Bhaal is an artifact card whose mana value is 2.
When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card’s normal characteristics. The spell’s color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics.
If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it’s legal to cast that spell.
If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner’s graveyard as it resolves. For as long as it remains exiled, that player may cast it as a permanent spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won’t be exiled and the spell’s controller won’t be able to cast it as a permanent later.
If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won’t give you permission to cast it as a permanent spell.
You must still follow any relevant timing rules for the permanent spell you cast from exile. Normally, you’ll be able to cast it only during your main phase while the stack is empty.
If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it’s not possible to cast the copy from exile.
An effect may refer to a card, spell, or permanent that “has an Adventure.” This refers to a card, spell, or permanent that has an adventurer card’s set of alternative characteristics, even if they’re not being used and even if that card was never cast as an Adventure.
If an object becomes a copy of an object that has an Adventure, the copy also has an Adventure. If it changes zones, it will either cease to exist (if it’s a token) or cease to be a copy (if it’s a nontoken permanent), and so you won’t be able to cast it as an Adventure.
If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose.
Casting a card as an Adventure isn’t casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Adventure.
Young Blue Dragon // Sand Augury keyword rules
Scry Rule 701.18
To “scry N” means to look at the top N cards of your library, then put any number of them on the bottom of your library in any order and the rest on top of your library in any order.
If a player is instructed to scry 0, no scry event occurs. Abilities that trigger whenever a player scries won’t trigger.
If multiple players scry at once, each of those players looks at the top cards of their library at the same time. Those players decide in APNAP order (see rule ) where to put those cards, then those cards move at the same time.
An ability that triggers whenever a player scries triggers after the process described in rule is complete, even if some or all of those actions were impossible.
Flying Rule 702.9
Flying is an evasion ability.
A creature with flying can’t be blocked except by creatures with flying and/or reach. A creature with flying can block a creature with or without flying. (See rule , “Declare Blockers Step,” and rule , “Reach.”)
Multiple instances of flying on the same creature are redundant.
Young Blue Dragon // Sand Augury format legality
Constructed
- StandardNot legal
- PioneerNot legal
- ModernNot legal
- Future StandardNot legal
Eternal
- LegacyLegal
- VintageLegal
- PauperLegal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulNot legal
Commander
- CommanderLegal
- OathbreakerLegal
- Pauper CommanderLegal
- Duel CommanderLegal
- PreDHNot legal
Arena & online
- HistoricLegal
- TimelessLegal
- AlchemyNot legal
- GladiatorLegal
- BrawlLegal
- Standard BrawlNot legal
- Competitive BrawlLegal
Other
- TLRNot legal
All printings of Young Blue Dragon // Sand Augury 9
Cards similar to Young Blue Dragon // Sand Augury
Sapphire Dragon // Psionic Pulse//
Creature — Dragon // Instant — Adventure
Bilbo Baggins, Burglar // Take a Glance//
Legendary Creature — Halfling Rogue // Sorcery — Adventure
Cavalier of GalesCreature — Elemental Knight
Behold the Unspeakable // Vision of the UnspeakableEnchantment — Saga // Enchantment Creature — Spirit
Serum SovereignCreature — Phyrexian Sphinx
Archive DragonCreature — Dragon Wizard
Unexplained VisionSorcery
Windrider PatrolCreature — Merfolk Wizard
Prescient ChimeraCreature — Chimera
Witness of TomorrowsEnchantment Creature — Sphinx
Show 20 more similar cards
Stormwing EntityCreature — Elemental
Alrund, God of the Cosmos // Hakka, Whispering RavenLegendary Creature — God // Legendary Creature — Bird
Willow-WindCreature — Elemental
Prognostic SphinxCreature — Sphinx
Merfolk FalconerCreature — Merfolk Wizard
Cloudreader SphinxCreature — Sphinx
Curator of MysteriesCreature — Sphinx
Horses of the BruinenSorcery
Jace, Unraveler of SecretsLegendary Planeswalker — Jace
Delightful DiscoveryInstant
Precognitive PerceptionInstant
ForeseeSorcery
Tamiyo's EpiphanySorcery
Inscription of InsightSorcery
Arwen's GiftSorcery
Ingenious MasterySorcery
Mentor's GuidanceSorcery
Scour All PossibilitiesSorcery
Multiple ChoiceSorcery
PreordainSorcery