Aggressive Biomancy
Sorcery
Card text
Create X tokens that are copies of target creature you control, except they have "When this token enters, it fights up to one target creature you don't control."
"I am an esteemed scientist. Base violence is beneath me. Luckily, it's not beneath my subjects." —Gulistan, Simic biomancer
Showing Modern Horizons 3 Commander#121
Price
0.29 $
9 printings · up to 0.77 $
Daily estimate from Scryfall, not a shop quote.
Aggressive Biomancy rulings
The tokens copy exactly what was printed on the original creature and nothing else, with the listed exception (unless that creature is itself copying something else; see below). They don't copy whether that creature is tapped or untapped, whether it has any counters on it or Auras attached to it, or any non-copy effects that have changed its power, toughness, types, color, and so on.
If the copied creature is copying something else, then the tokens enter the battlefield as whatever that creature copied, with the listed exception.
If the copied creature has
in its mana cost, X is 0.
If the copied creature is itself a token, the tokens created by Aggressive Biomancy copy the original characteristics of that token as stated by the effect that created it, with the listed exception.
Any enters-the-battlefield abilities of the copied creature will trigger when the tokens enter the battlefield. Any "as [this creature] enters the battlefield" or "[this creature] enters the battlefield with" abilities of the creature will also work.
Aggressive Biomancy keyword rules
Fight Rule 701.12
A spell or ability may instruct a creature to fight another creature or it may instruct two creatures to fight each other. Each of those creatures deals damage equal to its power to the other creature.
If one or both creatures instructed to fight are no longer on the battlefield or are no longer creatures, neither of them fights or deals damage. If one or both creatures are illegal targets for a resolving spell or ability that instructs them to fight, neither of them fights or deals damage.
If a creature fights itself, it deals damage to itself equal to twice its power.
The damage dealt when a creature fights isn’t combat damage.
Aggressive Biomancy format legality
Constructed
- StandardNot legal
- PioneerNot legal
- ModernNot legal
- Future StandardNot legal
Eternal
- LegacyLegal
- VintageLegal
- PauperNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulNot legal
Commander
- CommanderLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
Arena & online
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- BrawlNot legal
- Standard BrawlNot legal
- Competitive BrawlNot legal
Other
- TLRLegal
All printings of Aggressive Biomancy 9
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