Angel of Indemnity
Creature — Angel WarriorPower and toughness5/5
Card text
Flying, lifelink
When this creature enters, return target permanent card with mana value 4 or less from your graveyard to the battlefield.
Encore (
, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Showing The List#OTC-9
Price
0.26 $
18 printings · up to 4.20 $
Daily estimate from Scryfall, not a shop quote.
Angel of Indemnity rulings
Opponents who have left the game aren't counted when determining how many tokens to create.
If one of the tokens can't attack for any reason (such as being tapped), then it doesn't attack. If there's a cost associated with having it attack, you aren't forced to pay that cost, so it doesn't have to attack in that case either.
If one of the tokens somehow is under another player's control as the delayed triggered ability resolves, you can't sacrifice that token. It remains on the battlefield indefinitely, even if you regain control of it later.
The tokens copy only what's on the original card. Effects that modified that creature when it was previously on the battlefield won't be copied.
Exiling the card with encore is a cost to activate the ability. Once you announce that you're activating it, no player may take actions until you've finished. They can't try to remove the card from your graveyard to stop you from paying the cost.
If an effect stops a token from attacking a specific player, that token can attack any player, planeswalker, or battle, or not attack at all. If the effect stops the token from attacking a specific player unless a cost is paid, you don't have to pay that cost unless you want to attack that player.
If you return an Aura this way, you choose what the Aura will enchant just before it enters the battlefield. An Aura returning to the battlefield this way doesn't target the player or permanent it will enchant, so permanents or players with hexproof may be chosen; however, the chosen recipient must be able to legally be enchanted by the Aura, so a player or permanent with protection from one of the Aura's qualities can't be chosen this way. If there's nothing legal for the Aura to enchant, it stays in the graveyard.
A permanent card is an artifact, battle, creature, enchantment, land, or planeswalker card.
If the mana cost of a card in your graveyard includes
, X is 0 for the purpose of determining its mana value.
Each token must attack the appropriate player if able.
Angel of Indemnity keyword rules
Flying Rule 702.9
Flying is an evasion ability.
A creature with flying can’t be blocked except by creatures with flying and/or reach. A creature with flying can block a creature with or without flying. (See rule , “Declare Blockers Step,” and rule , “Reach.”)
Multiple instances of flying on the same creature are redundant.
Lifelink Rule 702.15
Lifelink is a static ability.
Damage dealt by a source with lifelink causes that source’s controller, or its owner if it has no controller, to gain that much life (in addition to any other results that damage causes). See rule .
If an object changes zones before an effect causes it to deal damage, its last known information is used to determine whether it had lifelink.
The lifelink rules function no matter what zone an object with lifelink deals damage from.
If multiple sources with lifelink deal damage at the same time, they cause separate life gain events (see rules –10).
Multiple instances of lifelink on the same object are redundant.
Encore Rule 702.141
Encore is an activated ability that functions while the card with encore is in a graveyard. “Encore [cost]” means “[Cost], Exile this card from your graveyard: For each opponent, create a token that’s a copy of this card that attacks that opponent this turn if able. The tokens gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.”
Angel of Indemnity format legality
Constructed
- StandardNot legal
- PioneerNot legal
- ModernNot legal
- Future StandardNot legal
Eternal
- LegacyLegal
- VintageLegal
- PauperNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulNot legal
Commander
- CommanderLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
Arena & online
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- BrawlNot legal
- Standard BrawlNot legal
- Competitive BrawlNot legal
Other
- TLRNot legal
All printings of Angel of Indemnity 18
Cards similar to Angel of Indemnity
BelongingCreature — Elemental Incarnation
Kangee's LieutenantCreature — Bird Soldier
Soul of EternityCreature — Avatar
Kinsbaile CourierCreature — Kithkin Soldier
Phyrexian TriniformArtifact Creature — Phyrexian Golem
Boon-Bringer ValkyrieCreature — Angel Warrior
Valkyrie HarbingerCreature — Angel Cleric
Radiant SolarCreature — Angel
Sunblade AngelCreature — Angel
Shepherd of the CosmosCreature — Angel Warrior
Show 20 more similar cards
Warrior AngelCreature — Angel Warrior
Archangel of ThuneCreature — Angel
Exalted SunbornCreature — Angel Wizard
Baneslayer AngelCreature — Angel
Lyra DawnbringerLegendary Creature — Angel
Sephara, Sky's BladeLegendary Creature — Angel
Glorious EnforcerCreature — Angel
Angel of InventionCreature — Angel
Militant AngelCreature — Angel
Gisela, the Broken BladeLegendary Creature — Angel Horror
Seraph of DawnCreature — Angel
Aurelia's VindicatorCreature — Angel
Angel of UnityCreature — Angel Cleric
Brisela, Voice of NightmaresLegendary Creature — Eldrazi Angel
Astelli ReclaimerCreature — Angel Warrior
Seluma, Light of AysenLegendary Creature — Angel Warrior
Stalwart ValkyrieCreature — Angel Warrior
Legion AngelCreature — Angel Warrior
Vanguard SeraphCreature — Angel Warrior
Emeria CaptainCreature — Angel Warrior