Angelic Cub
Creature — Cat AngelPower and toughness1/1
Card text
Whenever this creature becomes the target of a spell or ability for the first time each turn, put a +1/+1 counter on it.
As long as this creature has three or more +1/+1 counters on it, it has flying.
Showing Foundations Jumpstart#163
Price
0.28 $
13 printings · up to 0.33 $
Daily estimate from Scryfall, not a shop quote.
Angelic Cub rulings
Angelic Cub's first ability will resolve before the spell or ability that caused it to trigger.
If a spell or ability has one or more of its targets changed to Angelic Cub, Angelic Cub's first ability will trigger if it hasn't yet been the target of a spell or ability this turn.
If you create a copy of a spell on the stack and target Angelic Cub, Angelic Cub's first ability will trigger as long as it hasn't yet been the target of a spell or ability this turn.
Angelic Cub format legality
Constructed
- StandardNot legal
- PioneerNot legal
- ModernNot legal
- Future StandardNot legal
Eternal
- LegacyLegal
- VintageLegal
- PauperNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulNot legal
Commander
- CommanderLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
Arena & online
- HistoricLegal
- TimelessLegal
- AlchemyNot legal
- GladiatorLegal
- BrawlLegal
- Standard BrawlNot legal
- Competitive BrawlLegal
Other
- TLRLegal
All printings of Angelic Cub 13
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