Blightwing Bandit
Creature — Faerie RoguePower and toughness2/2
Card text
Flying, deathtouch
Whenever you cast your first spell during each opponent's turn, look at the top card of that player's library, then exile it face down. You may play that card for as long as it remains exiled, and mana of any type can be spent to cast it.
Showing Wilds of Eldraine Commander#13
Price
4.61 $
10 printings · up to 6.78 $
Daily estimate from Scryfall, not a shop quote.
Blightwing Bandit rulings
You may look at and cast the exiled cards (and spend mana of any type to do so) even if Blightwing Bandit leaves the battlefield. If another player gains control of Blightwing Bandit, that player can't look at or cast the cards, and you still can.
You pay the costs for an exiled card if you cast it. You may pay any alternative costs the card has rather than the card's mana cost.
The six types of mana are white, blue, black, red, green, and colorless. Snow mana is not a type of mana. Blightwing Bandit won't let you pay a snow cost using mana produced by a nonsnow source.
Blightwing Bandit doesn't change when you can cast a spell. For example, if you exile a creature card without flash, you can cast it only during your main phase when the stack is empty.
Casting an exiled card causes it to leave exile. You can't cast it multiple times.
If you leave the game, the cards remain exiled face down indefinitely. No player may look at them.
Blightwing Bandit keyword rules
Deathtouch Rule 702.2
Deathtouch is a static ability.
A creature with toughness greater than 0 that’s been dealt damage by a source with deathtouch since the last time state-based actions were checked is destroyed as a state-based action. See rule 704.
Any nonzero amount of combat damage assigned to a creature by a source with deathtouch is considered to be lethal damage for the purposes of determining if a proposed combat damage assignment is valid, regardless of that creature’s toughness. See rules –d.
The deathtouch rules function no matter what zone an object with deathtouch deals damage from.
If an object changes zones before an effect causes it to deal damage, its last known information is used to determine whether it had deathtouch.
Multiple instances of deathtouch on the same object are redundant.
Flying Rule 702.9
Flying is an evasion ability.
A creature with flying can’t be blocked except by creatures with flying and/or reach. A creature with flying can block a creature with or without flying. (See rule , “Declare Blockers Step,” and rule , “Reach.”)
Multiple instances of flying on the same creature are redundant.
Blightwing Bandit format legality
Constructed
- StandardNot legal
- PioneerNot legal
- ModernNot legal
- Future StandardNot legal
Eternal
- LegacyLegal
- VintageLegal
- PauperNot legal
- PremodernNot legal
- Old SchoolNot legal
- Penny DreadfulNot legal
Commander
- CommanderLegal
- OathbreakerLegal
- Pauper CommanderNot legal
- Duel CommanderLegal
- PreDHNot legal
Arena & online
- HistoricNot legal
- TimelessNot legal
- AlchemyNot legal
- GladiatorNot legal
- BrawlNot legal
- Standard BrawlNot legal
- Competitive BrawlNot legal
Other
- TLRNot legal
All printings of Blightwing Bandit 10
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